//Flotr 0.2.0-alpha Copyright (c) 2009 Bas Wenneker, <http://solutoire.com>, MIT License.
/* $Id: flotr.js 82 2009-01-12 19:19:31Z fabien.menager $ */

var Flotr = {
	version: '0.2.0-alpha',
	author: 'Bas Wenneker',
	website: 'http://www.solutoire.com',
	/**
	 * An object of the default registered graph types. Use Flotr.register(type, functionName)
	 * to add your own type.
	 */
	_registeredTypes:{
		'lines': 'drawSeriesLines',
		'points': 'drawSeriesPoints',
		'bars': 'drawSeriesBars',
		'candles': 'drawSeriesCandles',
		'pie': 'drawSeriesPie'
	},
	/**
	 * Can be used to register your own chart type. Default types are 'lines', 'points' and 'bars'.
	 * This is still experimental.
	 * @todo Test and confirm.
	 * @param {String} type - type of chart, like 'pies', 'bars' etc.
	 * @param {String} functionName - Name of the draw function, like 'drawSeriesPies', 'drawSeriesBars' etc.
	 */
	register: function(type, functionName){
		Flotr._registeredTypes[type] = functionName+'';	
	},
	/**
	 * Draws the graph. This function is here for backwards compatibility with Flotr version 0.1.0alpha.
	 * You could also draw graphs by directly calling Flotr.Graph(element, data, options).
	 * @param {Element} el - element to insert the graph into
	 * @param {Object} data - an array or object of dataseries
	 * @param {Object} options - an object containing options
	 * @param {Class} _GraphKlass_ - (optional) Class to pass the arguments to, defaults to Flotr.Graph
	 * @return {Class} returns a new graph object and of course draws the graph.
	 */
	draw: function(el, data, options, _GraphKlass_){	
		_GraphKlass_ = _GraphKlass_ || Flotr.Graph;
		return new _GraphKlass_(el, data, options);
	},
	/**
	 * Collects dataseries from input and parses the series into the right format. It returns an Array 
	 * of Objects each having at least the 'data' key set.
	 * @param {Array/Object} data - Object or array of dataseries
	 * @return {Array} Array of Objects parsed into the right format ({(...,) data: [[x1,y1], [x2,y2], ...] (, ...)})
	 */
	getSeries: function(data){
		return data.collect(function(serie){
			var i, serie = (serie.data) ? Object.clone(serie) : {'data': serie};
			for (i = serie.data.length-1; i > -1; --i) {
				serie.data[i][1] = (serie.data[i][1] === null ? null : parseFloat(serie.data[i][1])); 
			}
			return serie;
		});
	},
	/**
	 * Recursively merges two objects.
	 * @param {Object} src - source object (likely the object with the least properties)
	 * @param {Object} dest - destination object (optional, object with the most properties)
	 * @return {Object} recursively merged Object
	 */
	merge: function(src, dest){
		var result = dest || {};
		for(var i in src){
			result[i] = (src[i] != null && typeof(src[i]) == 'object' && !(src[i].constructor == Array || src[i].constructor == RegExp) && !Object.isElement(src[i])) ? Flotr.merge(src[i], dest[i]) : result[i] = src[i];		
		}
		return result;
	},	
	/**
	 * Function calculates the ticksize and returns it.
	 * @param {Integer} noTicks - number of ticks
	 * @param {Integer} min - lower bound integer value for the current axis
	 * @param {Integer} max - upper bound integer value for the current axis
	 * @param {Integer} decimals - number of decimals for the ticks
	 * @return {Integer} returns the ticksize in pixels
	 */
	getTickSize: function(noTicks, min, max, decimals){
		var delta = (max - min) / noTicks;	
		var magn = Flotr.getMagnitude(delta);
		
		// Norm is between 1.0 and 10.0.
		var norm = delta / magn;
		
		var tickSize = 10;
		if(norm < 1.5) tickSize = 1;
		else if(norm < 2.25) tickSize = 2;
		else if(norm < 3) tickSize = ((decimals == 0) ? 2 : 2.5);
		else if(norm < 7.5) tickSize = 5;
		
		return tickSize * magn;
	},
	/**
	 * Default tick formatter.
	 * @param {String/Integer} val - tick value integer
	 * @return {String} formatted tick string
	 */
	defaultTickFormatter: function(val){
		return val+'';
	},
	/**
	 * Formats the mouse tracker values.
	 * @param {Object} obj - Track value Object {x:..,y:..}
	 * @return {String} Formatted track string
	 */
	defaultTrackFormatter: function(obj){
		return '('+obj.x+', '+obj.y+')';
	}, 
	defaultPieLabelFormatter: function(slice) {
	  return (slice.fraction*100).toFixed(2)+'%';
	},
	/**
	 * Returns the magnitude of the input value.
	 * @param {Integer/Float} x - integer or float value
	 * @return {Integer/Float} returns the magnitude of the input value
	 */
	getMagnitude: function(x){
		return Math.pow(10, Math.floor(Math.log(x) / Math.LN10));
	},
	toPixel: function(val){
		return Math.floor(val)+0.5;//((val-Math.round(val) < 0.4) ? (Math.floor(val)-0.5) : val);
	},
	toRad: function(angle){
		return -angle * (Math.PI/180);
	},
	/**
	 * Parses a color string and returns a corresponding Color.
	 * @param {String} str - string thats representing a color
	 * @return {Color} returns a Color object or false
	 */
	parseColor: function(str){
		if (str instanceof Flotr.Color) return str;
		
		var result, Color = Flotr.Color;

		// rgb(num,num,num)
		if((result = /rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str)))
			return new Color(parseInt(result[1]), parseInt(result[2]), parseInt(result[3]));
	
		// rgba(num,num,num,num)
		if((result = /rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str)))
			return new Color(parseInt(result[1]), parseInt(result[2]), parseInt(result[3]), parseFloat(result[4]));
			
		// rgb(num%,num%,num%)
		if((result = /rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str)))
			return new Color(parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55);
	
		// rgba(num%,num%,num%,num)
		if((result = /rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str)))
			return new Color(parseFloat(result[1])*2.55, parseFloat(result[2])*2.55, parseFloat(result[3])*2.55, parseFloat(result[4]));
			
		// #a0b1c2
		if((result = /#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str)))
			return new Color(parseInt(result[1],16), parseInt(result[2],16), parseInt(result[3],16));
	
		// #fff
		if((result = /#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str)))
			return new Color(parseInt(result[1]+result[1],16), parseInt(result[2]+result[2],16), parseInt(result[3]+result[3],16));

		// Otherwise, we're most likely dealing with a named color.
		var name = str.strip().toLowerCase();
		if(name == 'transparent'){
			return new Color(255, 255, 255, 0);
		}
		return ((result = Color.lookupColors[name])) ? new Color(result[0], result[1], result[2]) : false;
	},
	/**
	 * Extracts the background-color of the passed element.
	 * @param {Element} element
	 * @return {String} color string
	 */
	extractColor: function(element){
		var color;
		// Loop until we find an element with a background color and stop when we hit the body element. 
		do {
			color = element.getStyle('background-color').toLowerCase();
			if(!(color == '' || color == 'transparent')) break;
			element = element.up(0);
		} while(!element.nodeName.match(/^body$/i));

		// Catch Safari's way of signaling transparent.
		return (color == 'rgba(0, 0, 0, 0)') ? 'transparent' : color;
	}
};
/**
 * Flotr Graph class that plots a graph on creation.

 */
Flotr.Graph = Class.create({
    /**
    * Flotr Graph constructor.
    * @param {Element} el - element to insert the graph into
    * @param {Object} data - an array or object of dataseries
    * @param {Object} options - an object containing options
    */
    initialize: function(el, data, options)
    {
        this.el = $(el);

        if (!this.el) throw 'The target container doesn\'t exist';

        this.data = data;
        this.series = Flotr.getSeries(data);
        this.setOptions(options);

        // Initialize some variables
        this.lastMousePos = { pageX: null, pageY: null };
        this.selection = { first: { x: -1, y: -1 }, second: { x: -1, y: -1} };
        this.prevSelection = null;
        this.selectionInterval = null;
        this.ignoreClick = false;
        this.prevHit = null;

        // Create and prepare canvas.
        this.constructCanvas();

        // Add event handlers for mouse tracking, clicking and selection
        this.initEvents();

        this.findDataRanges();
        this.calculateTicks(this.axes.x);
        this.calculateTicks(this.axes.x2);
        this.calculateTicks(this.axes.y);
        this.calculateTicks(this.axes.y2);

        this.calculateSpacing();
        this.draw();
        this.insertLegend();

        // Graph and Data tabs
        if (this.options.spreadsheet.show)
            this.constructTabs();
    },
    /**
    * Sets options and initializes some variables and color specific values, used by the constructor. 
    * @param {Object} opts - options object
    */
    setOptions: function(opts)
    {
        var options = {
            colors: ['#00A8F0', '#C0D800', '#CB4B4B', '#4DA74D', '#9440ED'], //=> The default colorscheme. When there are > 5 series, additional colors are generated.
            title: null,
            subtitle: null,
            legend: {
                show: true,            // => setting to true will show the legend, hide otherwise
                noColumns: 1,          // => number of colums in legend table // @todo: doesn't work for HtmlText = false
                labelFormatter: Prototype.K, // => fn: string -> string
                labelBoxBorderColor: '#CCCCCC', // => border color for the little label boxes
                labelBoxWidth: 14,
                labelBoxHeight: 10,
                labelBoxMargin: 5,
                container: null,       // => container (as jQuery object) to put legend in, null means default on top of graph
                position: 'nw',        // => position of default legend container within plot
                margin: 5,             // => distance from grid edge to default legend container within plot
                backgroundColor: null, // => null means auto-detect
                backgroundOpacity: 0.85// => set to 0 to avoid background, set to 1 for a solid background
            },
            xaxis: {
                ticks: null,           // => format: either [1, 3] or [[1, 'a'], 3]
                showLabels: true,      // => setting to true will show the axis ticks labels, hide otherwise
                labelsAngle: 0,        // => Labels' angle, in degrees
                title: null,           // => axis title
                titleAngle: 0,         // => axis title's angle, in degrees
                noTicks: 5,            // => number of ticks for automagically generated ticks
                tickFormatter: Flotr.defaultTickFormatter, // => fn: number -> string
                tickDecimals: null,    // => no. of decimals, null means auto
                min: null,             // => min. value to show, null means set automatically
                max: null,             // => max. value to show, null means set automatically
                autoscaleMargin: 0,    // => margin in % to add if auto-setting min/max
                color: null
            },
            x2axis: {},
            yaxis: {
                ticks: null,           // => format: either [1, 3] or [[1, 'a'], 3]
                showLabels: true,      // => setting to true will show the axis ticks labels, hide otherwise
                labelsAngle: 0,        // => Labels' angle, in degrees
                title: null,           // => axis title
                titleAngle: 90,        // => axis title's angle, in degrees
                noTicks: 5,            // => number of ticks for automagically generated ticks
                tickFormatter: Flotr.defaultTickFormatter, // => fn: number -> string
                tickDecimals: null,    // => no. of decimals, null means auto
                min: null,             // => min. value to show, null means set automatically
                max: null,             // => max. value to show, null means set automatically
                autoscaleMargin: 0,    // => margin in % to add if auto-setting min/max
                color: null
            },
            y2axis: {
                titleAngle: 270
            },
            points: {
                show: false,           // => setting to true will show points, false will hide
                radius: 3,             // => point radius (pixels)
                lineWidth: 2,          // => line width in pixels
                fill: true,            // => true to fill the points with a color, false for (transparent) no fill
                fillColor: '#FFFFFF',  // => fill color
                fillOpacity: 0.4,
                pointColor: null
            },
            lines: {
                show: false,           // => setting to true will show lines, false will hide
                lineWidth: 2,          // => line width in pixels
                fill: false,           // => true to fill the area from the line to the x axis, false for (transparent) no fill
                fillColor: null,       // => fill color
                fillOpacity: 0.4       // => opacity of the fill color, set to 1 for a solid fill, 0 hides the fill
            },
            bars: {
                show: false,           // => setting to true will show bars, false will hide
                lineWidth: 2,          // => in pixels
                barWidth: 1,           // => in units of the x axis
                fill: true,            // => true to fill the area from the line to the x axis, false for (transparent) no fill
                fillColor: null,       // => fill color
                fillOpacity: 0.4,      // => opacity of the fill color, set to 1 for a solid fill, 0 hides the fill
                horizontal: false,
                stacked: false
            },
            candles: {
                show: false,           // => setting to true will show candle sticks, false will hide
                lineWidth: 1,          // => in pixels
                wickLineWidth: 1,      // => in pixels
                candleWidth: 0.6,      // => in units of the x axis
                fill: true,            // => true to fill the area from the line to the x axis, false for (transparent) no fill
                upFillColor: '#00A8F0', // => up sticks fill color
                downFillColor: '#CB4B4B', // => down sticks fill color
                fillOpacity: 0.5,      // => opacity of the fill color, set to 1 for a solid fill, 0 hides the fill
                barcharts: false       // => draw as barcharts (not standard bars but financial barcharts)
            },
            pie: {
                show: false,           // => setting to true will show bars, false will hide
                lineWidth: 1,          // => in pixels
                fill: true,            // => true to fill the area from the line to the x axis, false for (transparent) no fill
                fillColor: null,       // => fill color
                fillOpacity: 0.6,      // => opacity of the fill color, set to 1 for a solid fill, 0 hides the fill
                explode: 6,
                sizeRatio: 0.6,
                startAngle: Math.PI / 4,
                labelFormatter: Flotr.defaultPieLabelFormatter,
                pie3D: false,
                pie3DviewAngle: (Math.PI / 2 * 0.8),
                pie3DspliceThickness: 20
            },
            grid: {
                color: '#545454',      // => primary color used for outline and labels
                backgroundColor: null, // => null for transparent, else color
                tickColor: '#DDDDDD',  // => color used for the ticks
                labelMargin: 3,        // => margin in pixels
                verticalLines: true,   // => whether to show gridlines in vertical direction
                horizontalLines: true, // => whether to show gridlines in horizontal direction
                outlineWidth: 2,        // => width of the grid outline/border in pixels
                fillOpacity: 1.0
            },
            selection: {
                mode: null,            // => one of null, 'x', 'y' or 'xy'
                color: '#B6D9FF',      // => selection box color
                fps: 20                // => frames-per-second
            },
            mouse: {
                track: false,          // => true to track the mouse, no tracking otherwise
                position: 'se',        // => position of the value box (default south-east)
                relative: false,       // => next to the mouse cursor
                trackFormatter: Flotr.defaultTrackFormatter, // => formats the values in the value box
                margin: 5,             // => margin in pixels of the valuebox
                lineColor: '#FF3F19',  // => line color of points that are drawn when mouse comes near a value of a series
                trackDecimals: 1,      // => decimals for the track values
                sensibility: 2,        // => the lower this number, the more precise you have to aim to show a value
                radius: 3              // => radius of the track point
            },
            shadowSize: 4,           // => size of the 'fake' shadow
            defaultType: 'lines',    // => default series type
            HtmlText: true,          // => wether to draw the text using HTML or on the canvas
            fontSize: 7.5,             // => canvas' text font size
            spreadsheet: {
                show: false,           // => show the data grid using two tabs
                tabGraphLabel: 'Graph',
                tabDataLabel: 'Data',
                toolbarDownload: 'Download CSV', // @todo: add language support
                toolbarSelectAll: 'Select all'
            }
        }

        options.x2axis = Object.extend(Object.clone(options.xaxis), options.x2axis);
        options.y2axis = Object.extend(Object.clone(options.yaxis), options.y2axis);
        this.options = Flotr.merge((opts || {}), options);

        this.axes = {
            x: { options: this.options.xaxis, n: 1 },
            x2: { options: this.options.x2axis, n: 2 },
            y: { options: this.options.yaxis, n: 1 },
            y2: { options: this.options.y2axis, n: 2 }
        };

        // Initialize some variables used throughout this function.
        var assignedColors = [],
		    colors = [],
		    ln = this.series.length,
		    neededColors = this.series.length,
		    oc = this.options.colors,
		    usedColors = [],
		    variation = 0,
		    c, i, j, s, tooClose;

        // Collect user-defined colors from series.
        for (i = neededColors - 1; i > -1; --i)
        {
            c = this.series[i].color;
            if (c != null)
            {
                --neededColors;
                if (Object.isNumber(c)) assignedColors.push(c);
                else usedColors.push(Flotr.parseColor(c));
            }
        }

        // Calculate the number of colors that need to be generated.
        for (i = assignedColors.length - 1; i > -1; --i)
            neededColors = Math.max(neededColors, assignedColors[i] + 1);

        // Generate needed number of colors.
        for (i = 0; colors.length < neededColors; )
        {
            c = (oc.length == i) ? new Flotr.Color(100, 100, 100) : Flotr.parseColor(oc[i]);

            // Make sure each serie gets a different color.
            var sign = variation % 2 == 1 ? -1 : 1;
            var factor = 1 + sign * Math.ceil(variation / 2) * 0.2;
            c.scale(factor, factor, factor);

            /**
            * @todo if we're getting too close to something else, we should probably skip this one
            */
            colors.push(c);

            if (++i >= oc.length)
            {
                i = 0;
                ++variation;
            }
        }

        // Fill the options with the generated colors.
        for (i = 0, j = 0; i < ln; ++i)
        {
            s = this.series[i];

            // Assign the color.
            if (s.color == null)
            {
                s.color = colors[j++].toString();
            } else if (Object.isNumber(s.color))
            {
                s.color = colors[s.color].toString();
            }

            if (!s.xaxis) s.xaxis = this.axes.x;
            if (s.xaxis == 1) s.xaxis = this.axes.x;
            else if (s.xaxis == 2) s.xaxis = this.axes.x2;

            if (!s.yaxis) s.yaxis = this.axes.y;
            if (s.yaxis == 1) s.yaxis = this.axes.y;
            else if (s.yaxis == 2) s.yaxis = this.axes.y2;

            // Apply missing options to the series.
            s.lines = Object.extend(Object.clone(this.options.lines), s.lines);
            s.points = Object.extend(Object.clone(this.options.points), s.points);
            s.bars = Object.extend(Object.clone(this.options.bars), s.bars);
            s.candles = Object.extend(Object.clone(this.options.candles), s.candles);
            s.pie = Object.extend(Object.clone(this.options.pie), s.pie);
            s.mouse = Object.extend(Object.clone(this.options.mouse), s.mouse);

            if (s.shadowSize == null) s.shadowSize = this.options.shadowSize;
        }
    },
    /**
    * Initializes the canvas and it's overlay canvas element. When the browser is IE, this makes use 
    * of excanvas. The overlay canvas is inserted for displaying interactions. After the canvas elements
    * are created, the elements are inserted into the container element.
    */
    constructCanvas: function()
    {
        var el = this.el,
			size, c, oc;

        this.canvas = el.select('.flotr-canvas')[0];
        this.overlay = el.select('.flotr-overlay')[0];
        el.childElements().invoke('remove');
        el.setStyle({ position: 'relative', cursor: 'default' });


        // For positioning labels and overlay.

        this.canvasWidth = el.getWidth();
        this.canvasHeight = el.getHeight();
        size = { 'width': this.canvasWidth, 'height': this.canvasHeight };

        if (this.canvasWidth <= 0 || this.canvasHeight <= 0)
        {
            //            throw 'Invalid dimensions for plot, width = ' + this.canvasWidth + ', height = ' + this.canvasHeight;
            this.canvasWidth = 5;
            this.canvasHeight = 5;
        }

        // Insert main canvas.
        if (!this.canvas)
        {
            c = this.canvas = new Element('canvas', size);
            c.className = 'flotr-canvas';
            c = c.writeAttribute('style', 'position:absolute;left:0px;top:0px;');
        } else
        {
            c = this.canvas.writeAttribute(size);
        }
        el.insert(c);

        if (Prototype.Browser.IE)
        {
            c = window.G_vmlCanvasManager.initElement(c);
        }
        this.ctx = c.getContext('2d');

        // Insert overlay canvas for interactive features.
        if (!this.overlay)
        {
            oc = this.overlay = new Element('canvas', size);
            oc.className = 'flotr-overlay';
            oc = oc.writeAttribute('style', 'position:absolute;left:0px;top:0px;');
        } else
        {
            oc = this.overlay.writeAttribute(size);
        }
        el.insert(oc);

        if (Prototype.Browser.IE)
        {
            oc = window.G_vmlCanvasManager.initElement(oc);
        }
        this.octx = oc.getContext('2d');

        // Enable text functions
        if (window.CanvasText)
        {
            CanvasText.enable(this.ctx);
            CanvasText.enable(this.octx);
            this.textEnabled = true;
        }
    },
    getTextDimensions: function(text, canvasStyle, HtmlStyle, className)
    {

        if (!text) return { width: 0, height: 0 };

        if (!this.options.HtmlText && this.textEnabled)
        {
            var bounds = this.ctx.getTextBounds(text, canvasStyle);
            return {
                width: bounds.width + 2,
                height: bounds.height + 6
            };
        }
        else
        {
            var dummyDiv = this.el.insert('<div style="position:absolute;top:-10000px; white-space: no-wrap; ' + HtmlStyle + '" class="' + className + ' flotr-dummy-div">' + text + '</div>').select(".flotr-dummy-div")[0];
            dim = dummyDiv.getDimensions();
            dummyDiv.remove();

            dim.width += 15;
            
            return dim;
        }
    },
    loadDataGrid: function()
    {
        if (this.seriesData) return this.seriesData;

        var s = this.series;
        var dg = [];

        /* The data grid is a 2 dimensions array. There is a row for each X value.
        * Each row contains the x value and the corresponding y value for each serie ('undefined' if there isn't one)
        **/
        for (i = 0; i < s.length; ++i)
        {
            s[i].data.each(function(v)
            {
                var x = v[0],
				    y = v[1];
                if (r = dg.find(function(row) { return row[0] == x }))
                {
                    r[i + 1] = y;
                }
                else
                {
                    var newRow = [];
                    newRow[0] = x;
                    newRow[i + 1] = y
                    dg.push(newRow);
                }
            });
        }

        // The data grid is sorted by x value
        dg = dg.sortBy(function(v)
        {
            return v[0];
        });
        return this.seriesData = dg;
    },

    // @todo: make a tab manager (Flotr.Tabs)
    showTab: function(tabName, onComplete)
    {
        var elementsClassNames = 'canvas, .flotr-labels, .flotr-legend, .flotr-legend-bg, .flotr-title, .flotr-subtitle';
        switch (tabName)
        {
            case 'graph':
                this.datagrid.up().hide();
                this.el.select(elementsClassNames).invoke('show');
                this.tabs.data.removeClassName('selected');
                this.tabs.graph.addClassName('selected');
                break;
            case 'data':
                this.constructDataGrid();
                this.datagrid.up().show();
                this.el.select(elementsClassNames).invoke('hide');
                this.tabs.data.addClassName('selected');
                this.tabs.graph.removeClassName('selected');
                break;
        }
    },
    constructTabs: function()
    {
        var tabsContainer = new Element('div', { className: 'flotr-tabs-group', style: 'position:absolute;left:0px;top:' + this.canvasHeight + 'px;width:' + this.canvasWidth + 'px;' });
        this.el.insert({ bottom: tabsContainer });
        this.tabs = {
            graph: new Element('div', { className: 'flotr-tab selected', style: 'float:left;' }).update(this.options.spreadsheet.tabGraphLabel),
            data: new Element('div', { className: 'flotr-tab', style: 'float:left;' }).update(this.options.spreadsheet.tabDataLabel)
        }

        tabsContainer.insert(this.tabs.graph).insert(this.tabs.data);

        this.el.setStyle({ height: this.canvasHeight + this.tabs.data.getHeight() + 2 + 'px' });

        this.tabs.graph.observe('click', (function() { this.showTab('graph') }).bind(this));
        this.tabs.data.observe('click', (function() { this.showTab('data') }).bind(this));
    },

    // @todo: make a spreadsheet manager (Flotr.Spreadsheet)
    constructDataGrid: function()
    {
        // If the data grid has already been built, nothing to do here
        if (this.datagrid) return this.datagrid;

        var i, j,
        s = this.series,
        datagrid = this.loadDataGrid();

        var t = this.datagrid = new Element('table', { className: 'flotr-datagrid', style: 'height:100px;' });
        var colgroup = ['<colgroup><col />'];

        // First row : series' labels
        var html = ['<tr class="first-row">'];
        html.push('<th>&nbsp;</th>');
        for (i = 0; i < s.length; ++i)
        {
            html.push('<th scope="col">' + (s[i].label || String.fromCharCode(65 + i)) + '</th>');
            colgroup.push('<col />');
        }
        html.push('</tr>');

        // Data rows
        for (j = 0; j < datagrid.length; ++j)
        {
            html.push('<tr>');
            for (i = 0; i < s.length + 1; ++i)
            {
                var tag = 'td';
                var content = (datagrid[j][i] != null ? Math.round(datagrid[j][i] * 100000) / 100000 : '');

                if (i == 0)
                {
                    tag = 'th';
                    var label;
                    if (this.options.xaxis.ticks)
                    {
                        var tick = this.options.xaxis.ticks.find(function(x) { return x[0] == datagrid[j][i] });
                        if (tick) label = tick[1];
                    }
                    else
                    {
                        label = this.options.xaxis.tickFormatter(content);
                    }

                    if (label) content = label;
                }

                html.push('<' + tag + (tag == 'th' ? ' scope="row"' : '') + '>' + content + '</' + tag + '>');
            }
            html.push('</tr>');
        }
        colgroup.push('</colgroup>');
        t.update(colgroup.join('') + html.join(''));

        if (!Prototype.Browser.IE)
        {
            t.select('td').each(function(td)
            {
                td.observe('mouseover', function(e)
                {
                    td = e.element();
                    var siblings = td.previousSiblings();

                    t.select('th[scope=col]')[siblings.length - 1].addClassName('hover');
                    t.select('colgroup col')[siblings.length].addClassName('hover');
                });

                td.observe('mouseout', function()
                {
                    t.select('colgroup col.hover, th.hover').each(function(e) { e.removeClassName('hover') });
                });
            });
        }

        var toolbar = new Element('div', { className: 'flotr-datagrid-toolbar' }).
	    insert(new Element('button', { type: 'button', className: 'flotr-datagrid-toolbar-button' }).update(this.options.spreadsheet.toolbarDownload).observe('click', this.downloadCSV.bind(this))).
	    insert(new Element('button', { type: 'button', className: 'flotr-datagrid-toolbar-button' }).update(this.options.spreadsheet.toolbarSelectAll).observe('click', this.selectAllData.bind(this)));

        var container = new Element('div', { className: 'flotr-datagrid-container', style: 'left:0px;top:0px;width:' + this.canvasWidth + 'px;height:' + this.canvasHeight + 'px;overflow:auto;' });
        container.insert(toolbar);
        t.wrap(container.hide());

        this.el.insert(container);
        return t;
    },
    selectAllData: function()
    {
        if (this.tabs)
        {
            var selection, range, doc, win, node = this.constructDataGrid();

            this.showTab('data');

            // deferred to be able to select the table
            (function()
            {
                if ((doc = node.ownerDocument) && (win = doc.defaultView) &&
          win.getSelection && doc.createRange &&
          (selection = window.getSelection()) &&
          selection.removeAllRanges)
                {
                    range = doc.createRange();
                    range.selectNode(node);
                    selection.removeAllRanges();
                    selection.addRange(range);
                }
                else if (document.body && document.body.createTextRange &&
          (range = document.body.createTextRange()))
                {
                    range.moveToElementText(node);
                    range.select();
                }
            }).defer();
            return true;
        }
        else return false;
    },
    downloadCSV: function()
    {
        var i, csv = '"x"',
        series = this.series,
        dg = this.loadDataGrid();

        for (i = 0; i < series.length; ++i)
        {
            csv += '%09"' + (series[i].label || String.fromCharCode(65 + i)) + '"'; // \t
        }
        csv += "%0D%0A"; // \r\n

        for (i = 0; i < dg.length; ++i)
        {
            if (this.options.xaxis.ticks)
            {
                var tick = this.options.xaxis.ticks.find(function(x) { return x[0] == dg[i][0] });
                if (tick) dg[i][0] = tick[1];
            } else
            {
                dg[i][0] = this.options.xaxis.tickFormatter(dg[i][0]);
            }
            csv += dg[i].join('%09') + "%0D%0A"; // \t and \r\n
        }
        if (Prototype.Browser.IE)
        {
            csv = csv.gsub('%09', '\t').gsub('%0A', '\n').gsub('%0D', '\r');
            window.open().document.write(csv);
        }
        else
        {
            window.open('data:text/csv,' + csv);
        }
    },
    /**
    * Initializes event some handlers.
    */
    initEvents: function()
    {
        //@todo: maybe stopObserving with only flotr functions
        this.overlay.stopObserving();
        this.overlay.observe('mousedown', this.mouseDownHandler.bind(this));
        this.overlay.observe('mousemove', this.mouseMoveHandler.bind(this));
        this.overlay.observe('click', this.clickHandler.bind(this));
    },
    /**
    * Function determines the min and max values for the xaxis and yaxis.
    */
    findDataRanges: function()
    {
        var s = this.series,
		    a = this.axes;

        a.x.datamin = 0; a.x.datamax = 0;
        a.x2.datamin = 0; a.x2.datamax = 0;
        a.y.datamin = 0; a.y.datamax = 0;
        a.y2.datamin = 0; a.y2.datamax = 0;

        if (s.length > 0)
        {
            var i, j, h, x, y, data, xaxis, yaxis;

            // Get datamin, datamax start values 
            for (i = 0; i < s.length; ++i)
            {
                data = s[i].data,
				xaxis = s[i].xaxis,
				yaxis = s[i].yaxis;

                if (data.length > 0 && !s[i].hide)
                {
                    if (!xaxis.used) xaxis.datamin = xaxis.datamax = data[0][0];
                    if (!yaxis.used) yaxis.datamin = yaxis.datamax = data[0][1];
                    xaxis.used = true;
                    yaxis.used = true;

                    for (h = data.length - 1; h > -1; --h)
                    {
                        x = data[h][0];
                        if (x < xaxis.datamin) xaxis.datamin = x;
                        else if (x > xaxis.datamax) xaxis.datamax = x;

                        for (j = 1; j < data[h].length; j++)
                        {
                            y = data[h][j];
                            if (y < yaxis.datamin) yaxis.datamin = y;
                            else if (y > yaxis.datamax) yaxis.datamax = y;
                        }
                    }
                }
            }
        }

        this.findXAxesValues();

        this.calculateRange(a.x);
        this.extendXRangeIfNeededByBar(a.x);

        if (a.x2.used)
        {
            this.calculateRange(a.x2);
            this.extendXRangeIfNeededByBar(a.x2);
        }

        this.calculateRange(a.y);
        this.extendYRangeIfNeededByBar(a.y);

        if (a.y2.used)
        {
            this.calculateRange(a.y2);
            this.extendYRangeIfNeededByBar(a.y2);
        }
    },
    /**
    * Calculates the range of an axis to apply autoscaling.
    */
    calculateRange: function(axis)
    {
        var o = axis.options,
		  min = o.min != null ? o.min : axis.datamin,
			max = o.max != null ? o.max : axis.datamax,
			margin;

        if (max - min == 0.0)
        {
            var widen = (max == 0.0) ? 1.0 : 0.01;
            min -= widen;
            max += widen;
        }
        axis.tickSize = Flotr.getTickSize(o.noTicks, min, max, o.tickDecimals);

        // Autoscaling.
        if (o.min == null)
        {
            // Add a margin.
            margin = o.autoscaleMargin;
            if (margin != 0)
            {
                min -= axis.tickSize * margin;

                // Make sure we don't go below zero if all values are positive.
                if (min < 0 && axis.datamin >= 0) min = 0;
                min = axis.tickSize * Math.floor(min / axis.tickSize);
            }
        }
        if (o.max == null)
        {
            margin = o.autoscaleMargin;
            if (margin != 0)
            {
                max += axis.tickSize * margin;
                if (max > 0 && axis.datamax <= 0) max = 0;
                max = axis.tickSize * Math.ceil(max / axis.tickSize);
            }
        }
        axis.min = min;
        axis.max = max;
    },
    /**
    * Bar series autoscaling in x direction.about:blank
    */
    extendXRangeIfNeededByBar: function(axis)
    {
        if (axis.options.max == null)
        {
            var newmax = axis.max,
			    i, s, b, c,
			    stackedSums = [],
			    lastSerie = null;

            for (i = 0; i < this.series.length; ++i)
            {
                s = this.series[i];
                b = s.bars;
                c = s.candles;
                if (s.axis == axis && (b.show || c.show))
                {
                    if (!b.horizontal && (b.barWidth + axis.datamax > newmax) || (c.candleWidth + axis.datamax > newmax))
                    {
                        newmax = axis.max + s.bars.barWidth;
                    }
                    if (b.stacked && b.horizontal)
                    {
                        for (j = 0; j < s.data.length; j++)
                        {
                            if (s.bars.show && s.bars.stacked)
                            {
                                var x = s.data[j][0];
                                stackedSums[x] = (stackedSums[x] || 0) + s.data[j][1];
                                lastSerie = s;
                            }
                        }

                        for (j = 0; j < stackedSums.length; j++)
                        {
                            newmax = Math.max(stackedSums[j], newmax);
                        }
                    }
                }
            }
            axis.lastSerie = lastSerie;
            axis.max = newmax;
        }
    },
    /**
    * Bar series autoscaling in y direction.
    */
    extendYRangeIfNeededByBar: function(axis)
    {
        if (axis.options.max == null)
        {
            var newmax = axis.max,
				  i, s, b, c,
				  stackedSums = [],
				  lastSerie = null;

            for (i = 0; i < this.series.length; ++i)
            {
                s = this.series[i];
                b = s.bars;
                c = s.candles;
                if (s.yaxis == axis && b.show && !s.hide)
                {
                    if (b.horizontal) // && (b.barWidth + axis.datamax > newmax) || (c.candleWidth + axis.datamax > newmax))
                    {
                        newmax = axis.max + b.barWidth;
                    }
                    if (b.stacked && !b.horizontal)
                    {
                        for (j = 0; j < s.data.length; j++)
                        {
                            if (s.bars.show && s.bars.stacked)
                            {
                                var x = s.data[j][0];
                                stackedSums[x] = (stackedSums[x] || 0) + s.data[j][1];
                                lastSerie = s;
                            }
                        }

                        for (j = 0; j < stackedSums.length; j++)
                        {
                            newmax = Math.max(stackedSums[j], newmax);
                        }
                    }
                }
            }
            axis.lastSerie = lastSerie;
            axis.max = newmax;
        }
    },
    /** 
    * Find every values of the x axes
    */
    findXAxesValues: function()
    {
        for (i = this.series.length - 1; i > -1; --i)
        {
            s = this.series[i];
            s.xaxis.values = s.xaxis.values || [];
            for (j = s.data.length - 1; j > -1; --j)
            {
                s.xaxis.values[s.data[j][0]] = {};
            }
        }
    },
    /**
    * Calculate axis ticks.
    * @param {Object} axis - axis object
    * @param {Object} o - axis options
    */
    calculateTicks: function(axis)
    {
        var o = axis.options, i, v;

        axis.ticks = [];
        if (o.ticks)
        {
            var ticks = o.ticks, t, label;

            if (Object.isFunction(ticks))
            {
                ticks = ticks({ min: axis.min, max: axis.max });
            }

            // Clean up the user-supplied ticks, copy them over.
            for (i = 0; i < ticks.length; ++i)
            {
                t = ticks[i];
                if (typeof (t) == 'object')
                {
                    v = t[0];
                    label = (t.length > 1) ? t[1] : o.tickFormatter(v);
                } else
                {
                    v = t;
                    label = o.tickFormatter(v);
                }
                axis.ticks[i] = { v: v, label: label };
            }
        }
        else
        {
            // Round to nearest multiple of tick size.
            var start = axis.tickSize * Math.ceil(axis.min / axis.tickSize),
				  decimals;

            // Then store all possible ticks.
            for (i = 0; start + i * axis.tickSize <= axis.max; ++i)
            {
                v = start + i * axis.tickSize;

                // Round (this is always needed to fix numerical instability).
                decimals = o.tickDecimals;
                if (decimals == null) decimals = 1 - Math.floor(Math.log(axis.tickSize) / Math.LN10);
                if (decimals < 0) decimals = 0;

                v = v.toFixed(decimals);
                axis.ticks.push({ v: v, label: o.tickFormatter(v) });
            }
        }
    },
    /**
    * Calculates axis label sizes.
    */
    calculateSpacing: function()
    {
        var a = this.axes,
  			options = this.options,
  			series = this.series,
  			margin = options.grid.labelMargin,
  			x = a.x,
  			x2 = a.x2,
  			y = a.y,
  			y2 = a.y2,
  			maxOutset = 2,
  			i, j, l, dim;

        // Labels width and height
        [x, x2, y, y2].each(function(axis)
        {
            var maxLabel = '';

            if (axis.options.showLabels)
            {
                for (i = 0; i < axis.ticks.length; ++i)
                {
                    l = axis.ticks[i].label.length;
                    if (l > maxLabel.length)
                    {
                        maxLabel = axis.ticks[i].label;
                    }
                }
            }
            axis.maxLabel = this.getTextDimensions(maxLabel, { size: options.fontSize, angle: Flotr.toRad(axis.options.labelsAngle) }, 'font-size:smaller;', 'flotr-grid-label');
            axis.titleSize = this.getTextDimensions(axis.options.title, { size: options.fontSize * 1.2, angle: Flotr.toRad(axis.options.titleAngle) }, 'font-weight:bold;', 'flotr-axis-title');
        }, this);

        // Title height
        dim = this.getTextDimensions(options.title, { size: options.fontSize * 1.5 }, 'font-size:1em;font-weight:bold;', 'flotr-title');
        this.titleHeight = dim.height;

        // Subtitle height
        dim = this.getTextDimensions(options.subtitle, { size: options.fontSize }, 'font-size:smaller;', 'flotr-subtitle');
        this.subtitleHeight = dim.height;

        // Grid outline line width.
        if (options.show)
        {
            maxOutset = Math.max(maxOutset, options.points.radius + options.points.lineWidth / 2);
        }
        for (j = 0; j < options.length; ++j)
        {
            if (series[j].points.show)
            {
                maxOutset = Math.max(maxOutset, series[j].points.radius + series[j].points.lineWidth / 2);
            }
        }

        var p = this.plotOffset = { left: 0, right: 0, top: 0, bottom: 0 };
        p.left = p.right = p.top = p.bottom = maxOutset;

        p.bottom += (x.options.showLabels ? (x.maxLabel.height + margin) : 0) +
		            (x.options.title ? (x.titleSize.height + margin) : 0);

        p.top += (x2.options.showLabels ? (x2.maxLabel.height + margin) : 0) +
                (x2.options.title ? (x2.titleSize.height + margin) : 0) + this.subtitleHeight + this.titleHeight;

        p.left += (y.options.showLabels ? (y.maxLabel.width + margin) : 0) +
                (y.options.title ? (y.titleSize.width + margin) : 0);

        p.right += (y2.options.showLabels ? (y2.maxLabel.width + margin) : 0) +
                (y2.options.title ? (y2.titleSize.width + margin) : 0);

        p.top = Math.floor(p.top); // In order the outline not to be blured

        this.plotWidth = this.canvasWidth - p.left - p.right;
        this.plotHeight = this.canvasHeight - p.bottom - p.top;

        x.scale = this.plotWidth / (x.max - x.min);
        x2.scale = this.plotWidth / (x2.max - x2.min);
        y.scale = this.plotHeight / (y.max - y.min);
        y2.scale = this.plotHeight / (y2.max - y2.min);
    },
    /**
    * Draws grid, labels and series.
    */
    draw: function()
    {
        this.drawGrid();
        this.drawLabels();
        this.drawTitles();

        if (this.series.length)
        {
            this.el.fire('flotr:beforedraw', [this.series, this]);
            for (var i = 0; i < this.series.length; i++)
            {
                if (!this.series[i].hide)
                    this.drawSeries(this.series[i]);
            }
        }
        this.el.fire('flotr:afterdraw', [this.series, this]);
    },
    /**
    * Translates absolute horizontal x coordinates to relative coordinates.
    * @param {Integer} x - absolute integer x coordinate
    * @return {Integer} translated relative x coordinate
    */
    tHoz: function(x, axis)
    {
        axis = axis || this.axes.x;
        return (x - axis.min) * axis.scale;
    },
    /**
    * Translates absolute vertical x coordinates to relative coordinates.
    * @param {Integer} y - absolute integer y coordinate
    * @return {Integer} translated relative y coordinate
    */
    tVert: function(y, axis)
    {
        axis = axis || this.axes.y;
        return this.plotHeight - (y - axis.min) * axis.scale;
    },
    /**
    * Draws a grid for the graph.
    */
    drawGrid: function()
    {
        var v, o = this.options,
		    ctx = this.ctx;
        if (o.grid.verticalLines || o.grid.horizontalLines)
        {
            this.el.fire('flotr:beforegrid', [this.axes.x, this.axes.y, o, this]);
        }
        ctx.save();
        ctx.translate(this.plotOffset.left, this.plotOffset.top);

        // Draw grid background, if present in options.
        if (o.grid.backgroundColor != null)
        {
            ctx.fillStyle = o.grid.backgroundColor;
            ctx.fillRect(0, 0, this.plotWidth, this.plotHeight);
        }

        // Draw grid lines in vertical direction.
        ctx.lineWidth = 1;
        ctx.strokeStyle = o.grid.tickColor;

        ctx.strokeStyle = Flotr.parseColor(o.grid.tickColor).scale(null, null, null, o.grid.fillOpacity).toString()

        ctx.beginPath();
        if (o.grid.verticalLines)
        {
            for (var i = 0; i < this.axes.x.ticks.length; ++i)
            {
                v = this.axes.x.ticks[i].v;
                // Don't show lines on upper and lower bounds.
                if ((v == this.axes.x.min || v == this.axes.x.max) && o.grid.outlineWidth != 0)
                    continue;

                ctx.moveTo(Math.floor(this.tHoz(v)) + ctx.lineWidth / 2, 0);
                ctx.lineTo(Math.floor(this.tHoz(v)) + ctx.lineWidth / 2, this.plotHeight);
            }
        }

        // Draw grid lines in horizontal direction.
        if (o.grid.horizontalLines)
        {
            for (var j = 0; j < this.axes.y.ticks.length; ++j)
            {
                v = this.axes.y.ticks[j].v;
                // Don't show lines on upper and lower bounds.
                if ((v == this.axes.y.min || v == this.axes.y.max) && o.grid.outlineWidth != 0)
                    continue;

                ctx.moveTo(0, Math.floor(this.tVert(v)) + ctx.lineWidth / 2);
                ctx.lineTo(this.plotWidth, Math.floor(this.tVert(v)) + ctx.lineWidth / 2);
            }
        }
        ctx.stroke();

        // Draw axis/grid border.
        if (o.grid.outlineWidth != 0)
        {
            ctx.lineWidth = o.grid.outlineWidth;
            ctx.strokeStyle = o.grid.color;
            ctx.lineJoin = 'round';
            ctx.strokeRect(0, 0, this.plotWidth, this.plotHeight);
        }
        ctx.restore();
        if (o.grid.verticalLines || o.grid.horizontalLines)
        {
            this.el.fire('flotr:aftergrid', [this.axes.x, this.axes.y, o, this]);
        }
    },
    /**
    * Draws labels for x and y axis.
    */
    drawLabels: function()
    {
        // Construct fixed width label boxes, which can be styled easily. 
        var noLabels = 0, axis,
			xBoxWidth, i, html, tick,
			options = this.options,
      ctx = this.ctx,
      a = this.axes;

        for (i = 0; i < a.x.ticks.length; ++i)
        {
            if (a.x.ticks[i].label)
            {
                ++noLabels;
            }
        }
        xBoxWidth = this.plotWidth / noLabels;

        if (!options.HtmlText && this.textEnabled)
        {
            var style = {
                size: options.fontSize,
                adjustAlign: true
            };

            // Add x labels.
            axis = a.x;
            style.color = axis.options.color || options.grid.color;
            for (i = 0; i < axis.ticks.length && axis.options.showLabels && axis.used; ++i)
            {
                tick = axis.ticks[i];
                if (!tick.label || tick.label.length == 0) continue;

                style.angle = Flotr.toRad(axis.options.labelsAngle);
                style.halign = 'c';
                style.valign = 't';

                ctx.drawText(
		      tick.label,
		      this.plotOffset.left + this.tHoz(tick.v, axis),
		      this.plotOffset.top + this.plotHeight + options.grid.labelMargin,
		      style
		    );
            }

            // Add x2 labels.
            axis = a.x2;
            style.color = axis.options.color || options.grid.color;
            for (i = 0; i < axis.ticks.length && axis.options.showLabels && axis.used; ++i)
            {
                tick = axis.ticks[i];
                if (!tick.label || tick.label.length == 0) continue;

                style.angle = Flotr.toRad(axis.options.labelsAngle);
                style.halign = 'c';
                style.valign = 'b';

                ctx.drawText(
		      tick.label,
		      this.plotOffset.left + this.tHoz(tick.v, axis),
		      this.plotOffset.top + options.grid.labelMargin,
		      style
		    );
            }

            // Add y labels.
            axis = a.y;
            style.color = axis.options.color || options.grid.color;
            for (i = 0; i < axis.ticks.length && axis.options.showLabels && axis.used; ++i)
            {
                tick = axis.ticks[i];
                if (!tick.label || tick.label.length == 0) continue;

                style.angle = Flotr.toRad(axis.options.labelsAngle);
                style.halign = '';
                style.valign = 'm';

                ctx.drawText
                (
		          tick.label,
		          this.plotOffset.left - options.grid.labelMargin,
		          this.plotOffset.top + this.tVert(tick.v, axis),
		          style
		        );
            }

            // Add y2 labels.
            axis = a.y2;
            style.color = axis.options.color || options.grid.color;
            for (i = 0; i < axis.ticks.length && axis.options.showLabels && axis.used; ++i)
            {
                tick = axis.ticks[i];
                if (!tick.label || tick.label.length == 0) continue;

                style.angle = Flotr.toRad(axis.options.labelsAngle);
                style.halign = 'l';
                style.valign = 'm';

                ctx.drawText(
		      tick.label,
		      this.plotOffset.left + this.plotWidth + options.grid.labelMargin,
		      this.plotOffset.top + this.tVert(tick.v, axis),
		      style
		    );

                ctx.save();
                ctx.strokeStyle = style.color;
                ctx.beginPath();
                ctx.moveTo(this.plotOffset.left + this.plotWidth - 8, this.plotOffset.top + this.tVert(tick.v, axis));
                ctx.lineTo(this.plotOffset.left + this.plotWidth, this.plotOffset.top + this.tVert(tick.v, axis));
                ctx.stroke();
                ctx.restore();
            }
        }
        else if (a.x.options.showLabels ||
				     a.x2.options.showLabels ||
				     a.y.options.showLabels ||
				     a.y2.options.showLabels)
        {
            html = ['<div style="font-size:smaller;color:' + options.grid.color + ';" class="flotr-labels">'];

            // Add x labels.
            axis = a.x;
            if (axis.options.showLabels)
            {
                for (i = 0; i < axis.ticks.length; ++i)
                {
                    tick = axis.ticks[i];
                    if (!tick.label || tick.label.length == 0) continue;
                    html.push('<div style="position:absolute;top:' + (this.plotOffset.top + this.plotHeight + options.grid.labelMargin) + 'px;left:' + (this.plotOffset.left + this.tHoz(tick.v, axis) - xBoxWidth / 2) + 'px;width:' + xBoxWidth + 'px;text-align:center;' + (axis.options.color ? ('color:' + axis.options.color + ';') : '') + '" class="flotr-grid-label">' + tick.label + '</div>');
                }
            }

            // Add x2 labels.
            axis = a.x2;
            if (axis.options.showLabels && axis.used)
            {
                for (i = 0; i < axis.ticks.length; ++i)
                {
                    tick = axis.ticks[i];
                    if (!tick.label || tick.label.length == 0) continue;
                    html.push('<div style="position:absolute;top:' + (this.plotOffset.top - options.grid.labelMargin - axis.maxLabel.height) + 'px;left:' + (this.plotOffset.left + this.tHoz(tick.v, axis) - xBoxWidth / 2) + 'px;width:' + xBoxWidth + 'px;text-align:center;' + (axis.options.color ? ('color:' + axis.options.color + ';') : '') + '" class="flotr-grid-label">' + tick.label + '</div>');
                }
            }

            // Add y labels.
            axis = a.y;
            if (axis.options.showLabels)
            {
                for (i = 0; i < axis.ticks.length; ++i)
                {
                    tick = axis.ticks[i];
                    if (!tick.label || tick.label.length == 0) continue;
                    html.push('<div style="position:absolute;top:' + (this.plotOffset.top + this.tVert(tick.v, axis) - axis.maxLabel.height / 2) + 'px;left:0;width:' + (this.plotOffset.left - options.grid.labelMargin) + 'px;text-align:right;' + (axis.options.color ? ('color:' + axis.options.color + ';') : '') + '" class="flotr-grid-label">' + tick.label + '</div>');
                }
            }

            // Add y2 labels.
            axis = a.y2;
            if (axis.options.showLabels && axis.used)
            {
                ctx.save();
                ctx.strokeStyle = axis.options.color || options.grid.color;
                ctx.beginPath();

                for (i = 0; i < axis.ticks.length; ++i)
                {
                    tick = axis.ticks[i];
                    if (!tick.label || tick.label.length == 0) continue;
                    html.push('<div style="position:absolute;top:' + (this.plotOffset.top + this.tVert(tick.v, axis) - axis.maxLabel.height / 2) + 'px;right:0;width:' + (this.plotOffset.right - options.grid.labelMargin) + 'px;text-align:left;' + (axis.options.color ? ('color:' + axis.options.color + ';') : '') + '" class="flotr-grid-label">' + tick.label + '</div>');

                    ctx.moveTo(this.plotOffset.left + this.plotWidth - 8, this.plotOffset.top + this.tVert(tick.v, axis));
                    ctx.lineTo(this.plotOffset.left + this.plotWidth, this.plotOffset.top + this.tVert(tick.v, axis));
                }
                ctx.stroke();
                ctx.restore();
            }

            html.push('</div>');
            this.el.insert(html.join(''));
        }
    },
    /**
    * Draws the title and the subtitle
    */
    drawTitles: function()
    {
        var html,
        options = this.options,
        margin = options.grid.labelMargin,
        ctx = this.ctx,
        a = this.axes;

        if (!options.HtmlText && this.textEnabled)
        {
            var style = {
                size: options.fontSize,
                color: options.grid.color,
                halign: 'c'
            };

            // Add subtitle
            if (options.subtitle)
            {
                ctx.drawText(
          options.subtitle,
          this.plotOffset.left + this.plotWidth / 2,
          this.titleHeight + this.subtitleHeight - 2,
          style
        );
            }

            style.weight = 1.5;
            style.size *= 1.5;

            // Add title
            if (options.title)
            {
                ctx.drawText(
          options.title,
          this.plotOffset.left + this.plotWidth / 2,
          this.titleHeight - 2,
          style
        );
            }

            style.weight = 1.8;
            style.size *= 0.8;
            style.adjustAlign = true;

            // Add x axis title
            if (a.x.options.title && a.x.used)
            {
                style.halign = 'c';
                style.valign = 't';
                style.angle = Flotr.toRad(a.x.options.titleAngle);
                ctx.drawText(
          a.x.options.title,
          this.plotOffset.left + this.plotWidth / 2,
          this.plotOffset.top + a.x.maxLabel.height + this.plotHeight + 2 * margin,
          style
        );
            }

            // Add x2 axis title
            if (a.x2.options.title && a.x2.used)
            {
                style.halign = 'c';
                style.valign = 'b';
                style.angle = Flotr.toRad(a.x2.options.titleAngle);
                ctx.drawText(
          a.x2.options.title,
          this.plotOffset.left + this.plotWidth / 2,
          this.plotOffset.top - a.x2.maxLabel.height - 2 * margin,
          style
        );
            }

            // Add y axis title
            if (a.y.options.title && a.y.used)
            {
                style.halign = 'r';
                style.valign = 'm';
                style.angle = Flotr.toRad(a.y.options.titleAngle);
                ctx.drawText(
          a.y.options.title,
          this.plotOffset.left - a.y.maxLabel.width - 2 * margin,
          this.plotOffset.top + this.plotHeight / 2,
          style
        );
            }

            // Add y2 axis title
            if (a.y2.options.title && a.y2.used)
            {
                style.halign = 'l';
                style.valign = 'm';
                style.angle = Flotr.toRad(a.y2.options.titleAngle);
                ctx.drawText(
          a.y2.options.title,
          this.plotOffset.left + this.plotWidth + a.y2.maxLabel.width + 2 * margin,
          this.plotOffset.top + this.plotHeight / 2,
          style
        );
            }
        }
        else
        {
            html = ['<div style="color:' + options.grid.color + ';" class="flotr-titles">'];

            // Add title
            if (options.title)
            {
                html.push('<div style="position:absolute;top:0;left:' + this.plotOffset.left + 'px;font-size:1em;font-weight:bold;text-align:center;width:' + this.plotWidth + 'px;" class="flotr-title">' + options.title + '</div>');
            }

            // Add subtitle
            if (options.subtitle)
            {
                html.push('<div style="position:absolute;top:' + this.titleHeight + 'px;left:' + this.plotOffset.left + 'px;font-size:smaller;text-align:center;width:' + this.plotWidth + 'px;" class="flotr-subtitle">' + options.subtitle + '</div>');
            }
            html.push('</div>');


            html.push('<div class="flotr-axis-title" style="font-weight:bold;">');
            // Add x axis title
            if (a.x.options.title && a.x.used)
            {
                html.push('<div style="position:absolute;top:' + (this.plotOffset.top + this.plotHeight + options.grid.labelMargin + a.x.titleSize.height) + 'px;left:' + this.plotOffset.left + 'px;width:' + this.plotWidth + 'px;text-align:center;" class="flotr-axis-title">' + a.x.options.title + '</div>');
            }

            // Add x2 axis title
            if (a.x2.options.title && a.x2.used)
            {
                html.push('<div style="position:absolute;top:0;left:' + this.plotOffset.left + 'px;width:' + this.plotWidth + 'px;text-align:center;" class="flotr-axis-title">' + a.x2.options.title + '</div>');
            }

            // Add y axis title
            if (a.y.options.title && a.y.used)
            {
                html.push('<div style="position:absolute;top:' + (this.plotOffset.top + this.plotHeight / 2 - a.y.titleSize.height / 2) + 'px;left:0;text-align:right;" class="flotr-axis-title">' + a.y.options.title + '</div>');
            }

            // Add y2 axis title
            if (a.y2.options.title && a.y2.used)
            {
                html.push('<div style="position:absolute;top:' + (this.plotOffset.top + this.plotHeight / 2 - a.y.titleSize.height / 2) + 'px;right:0;text-align:right;" class="flotr-axis-title">' + a.y2.options.title + '</div>');
            }
            html.push('</div>');

            this.el.insert(html.join(''));
        }
    },
    /**
    * Actually draws the graph.
    * @param {Object} series - series to draw
    */
    drawSeries: function(series)
    {
        series = series || this.series;

        var drawn = false;
        for (var type in Flotr._registeredTypes)
        {
            if (series[type] && series[type].show)
            {
                this[Flotr._registeredTypes[type]](series);
                drawn = true;
            }
        }

        if (!drawn)
        {
            this[Flotr._registeredTypes[this.options.defaultType]](series);
        }
    },

    plotLine: function(series, offset)
    {
        var ctx = this.ctx,
		    xa = series.xaxis,
		    ya = series.yaxis,
  			tHoz = this.tHoz.bind(this),
  			tVert = this.tVert.bind(this),
  			data = series.data;

        if (data.length < 2) return;

        var prevx = tHoz(data[0][0], xa),
		    prevy = tVert(data[0][1], ya) + offset;

        ctx.beginPath();
        ctx.moveTo(prevx, prevy);
        for (var i = 0; i < data.length - 1; ++i)
        {
            var x1 = data[i][0], y1 = data[i][1],
			    x2 = data[i + 1][0], y2 = data[i + 1][1];

            // To allow empty values
            if (y1 === null || y2 === null) continue;

            /**
            * Clip with ymin.
            */
            if (y1 <= y2 && y1 < ya.min)
            {
                /**
                * Line segment is outside the drawing area.
                */
                if (y2 < ya.min) continue;

                /**
                * Compute new intersection point.
                */
                x1 = (ya.min - y1) / (y2 - y1) * (x2 - x1) + x1;
                y1 = ya.min;
            } else if (y2 <= y1 && y2 < ya.min)
            {
                if (y1 < ya.min) continue;
                x2 = (ya.min - y1) / (y2 - y1) * (x2 - x1) + x1;
                y2 = ya.min;
            }

            /**
            * Clip with ymax.
            */
            if (y1 >= y2 && y1 > ya.max)
            {
                if (y2 > ya.max) continue;
                x1 = (ya.max - y1) / (y2 - y1) * (x2 - x1) + x1;
                y1 = ya.max;
            }
            else if (y2 >= y1 && y2 > ya.max)
            {
                if (y1 > ya.max) continue;
                x2 = (ya.max - y1) / (y2 - y1) * (x2 - x1) + x1;
                y2 = ya.max;
            }

            /**
            * Clip with xmin.
            */
            if (x1 <= x2 && x1 < xa.min)
            {
                if (x2 < xa.min) continue;
                y1 = (xa.min - x1) / (x2 - x1) * (y2 - y1) + y1;
                x1 = xa.min;
            } else if (x2 <= x1 && x2 < xa.min)
            {
                if (x1 < xa.min) continue;
                y2 = (xa.min - x1) / (x2 - x1) * (y2 - y1) + y1;
                x2 = xa.min;
            }

            /**
            * Clip with xmax.
            */
            if (x1 >= x2 && x1 > xa.max)
            {
                if (x2 > xa.max) continue;
                y1 = (xa.max - x1) / (x2 - x1) * (y2 - y1) + y1;
                x1 = xa.max;
            } else if (x2 >= x1 && x2 > xa.max)
            {
                if (x1 > xa.max) continue;
                y2 = (xa.max - x1) / (x2 - x1) * (y2 - y1) + y1;
                x2 = xa.max;
            }

            if (prevx != tHoz(x1, xa) || prevy != tVert(y1, ya) + offset)
                ctx.moveTo(tHoz(x1, xa), tVert(y1, ya) + offset);

            prevx = tHoz(x2, xa);
            prevy = tVert(y2, ya) + offset;
            ctx.lineTo(prevx, prevy);
        }
        ctx.stroke();
    },
    /**
    * Function used to fill
    * @param {Object} data
    */
    plotLineArea: function(series, offset)
    {
        var data = series.data;
        if (data.length < 2) return;

        var top, lastX = 0,
			ctx = this.ctx,
	    xa = series.xaxis,
	    ya = series.yaxis,
			tHoz = this.tHoz.bind(this),
			tVert = this.tVert.bind(this),
			bottom = Math.min(Math.max(0, ya.min), ya.max),
			first = true;

        ctx.beginPath();
        for (var i = 0; i < data.length - 1; ++i)
        {

            var x1 = data[i][0], y1 = data[i][1],
			    x2 = data[i + 1][0], y2 = data[i + 1][1];

            if (x1 <= x2 && x1 < xa.min)
            {
                if (x2 < xa.min) continue;
                y1 = (xa.min - x1) / (x2 - x1) * (y2 - y1) + y1;
                x1 = xa.min;
            } else if (x2 <= x1 && x2 < xa.min)
            {
                if (x1 < xa.min) continue;
                y2 = (xa.min - x1) / (x2 - x1) * (y2 - y1) + y1;
                x2 = xa.min;
            }

            if (x1 >= x2 && x1 > xa.max)
            {
                if (x2 > xa.max) continue;
                y1 = (xa.max - x1) / (x2 - x1) * (y2 - y1) + y1;
                x1 = xa.max;
            } else if (x2 >= x1 && x2 > xa.max)
            {
                if (x1 > xa.max) continue;
                y2 = (xa.max - x1) / (x2 - x1) * (y2 - y1) + y1;
                x2 = xa.max;
            }

            if (first)
            {
                ctx.moveTo(tHoz(x1, xa), tVert(bottom, ya) + offset);
                first = false;
            }

            /**
            * Now check the case where both is outside.
            */
            if (y1 >= ya.max && y2 >= ya.max)
            {
                ctx.lineTo(tHoz(x1, xa), tVert(ya.max, ya) + offset);
                ctx.lineTo(tHoz(x2, xa), tVert(ya.max, ya) + offset);
                continue;
            } else if (y1 <= ya.min && y2 <= ya.min)
            {
                ctx.lineTo(tHoz(x1, xa), tVert(ya.min, ya) + offset);
                ctx.lineTo(tHoz(x2, xa), tVert(ya.min, ya) + offset);
                continue;
            }

            /**
            * Else it's a bit more complicated, there might
            * be two rectangles and two triangles we need to fill
            * in; to find these keep track of the current x values.
            */
            var x1old = x1, x2old = x2;

            /**
            * And clip the y values, without shortcutting.
            * Clip with ymin.
            */
            if (y1 <= y2 && y1 < ya.min && y2 >= ya.min)
            {
                x1 = (ya.min - y1) / (y2 - y1) * (x2 - x1) + x1;
                y1 = ya.min;
            } else if (y2 <= y1 && y2 < ya.min && y1 >= ya.min)
            {
                x2 = (ya.min - y1) / (y2 - y1) * (x2 - x1) + x1;
                y2 = ya.min;
            }

            /**
            * Clip with ymax.
            */
            if (y1 >= y2 && y1 > ya.max && y2 <= ya.max)
            {
                x1 = (ya.max - y1) / (y2 - y1) * (x2 - x1) + x1;
                y1 = ya.max;
            } else if (y2 >= y1 && y2 > ya.max && y1 <= ya.max)
            {
                x2 = (ya.max - y1) / (y2 - y1) * (x2 - x1) + x1;
                y2 = ya.max;
            }

            /**
            * If the x value was changed we got a rectangle to fill.
            */
            if (x1 != x1old)
            {
                top = (y1 <= ya.min) ? top = ya.min : ya.max;
                ctx.lineTo(tHoz(x1old, xa), tVert(top, ya) + offset);
                ctx.lineTo(tHoz(x1, xa), tVert(top, ya) + offset);
            }

            /**
            * Fill the triangles.
            */
            ctx.lineTo(tHoz(x1, xa), tVert(y1, ya) + offset);
            ctx.lineTo(tHoz(x2, xa), tVert(y2, ya) + offset);

            /**
            * Fill the other rectangle if it's there.
            */
            if (x2 != x2old)
            {
                top = (y2 <= ya.min) ? ya.min : ya.max;
                ctx.lineTo(tHoz(x2old, xa), tVert(top, ya) + offset);
                ctx.lineTo(tHoz(x2, xa), tVert(top, ya) + offset);
            }

            lastX = Math.max(x2, x2old);
        }

        ctx.lineTo(tHoz(lastX, xa), tVert(bottom, ya) + offset);
        ctx.closePath();
        ctx.fill();
    },
    /**
    * Function: (private) drawSeriesLines
    * 
    * Function draws lines series in the canvas element.
    * 
    * Parameters:
    * 		series - Series with options.lines.show = true.
    * 
    * Returns:
    * 		void
    */
    drawSeriesLines: function(series)
    {
        series = series || this.series;
        var ctx = this.ctx;
        ctx.save();
        ctx.translate(this.plotOffset.left, this.plotOffset.top);
        ctx.lineJoin = 'round';

        var lw = series.lines.lineWidth;
        var sw = series.shadowSize;

        if (sw > 0)
        {
            ctx.lineWidth = sw / 2;

            var offset = lw / 2 + ctx.lineWidth / 2;

            ctx.strokeStyle = "rgba(0,0,0,0.1)";
            this.plotLine(series, offset + sw / 2);

            ctx.strokeStyle = "rgba(0,0,0,0.2)";
            this.plotLine(series, offset);

            if (series.lines.fill)
            {
                ctx.fillStyle = "rgba(0,0,0,0.05)";
                this.plotLineArea(series, offset + sw / 2);
            }
        }

        ctx.lineWidth = lw;
        ctx.strokeStyle = series.color;
        if (series.lines.fill)
        {
            ctx.fillStyle = series.lines.fillColor != null ? series.lines.fillColor : Flotr.parseColor(series.color).scale(null, null, null, series.lines.fillOpacity).toString();
            this.plotLineArea(series, 0);
        }

        this.plotLine(series, 0);
        ctx.restore();
    },
    /**
    * Function: drawSeriesPoints
    * 
    * Function draws point series in the canvas element.
    * 
    * Parameters:
    * 		series - Series with options.points.show = true.
    * 
    * Returns:
    * 		void
    */
    drawSeriesPoints: function(series)
    {
        var ctx = this.ctx;

        ctx.save();
        ctx.translate(this.plotOffset.left, this.plotOffset.top);

        var lw = series.lines.lineWidth;
        var sw = series.shadowSize;

        if (sw > 0)
        {
            ctx.lineWidth = sw / 2;

            ctx.strokeStyle = 'rgba(0,0,0,0.1)';
            this.plotPointShadows(series, sw / 2 + ctx.lineWidth / 2, series.points.radius);

            ctx.strokeStyle = 'rgba(0,0,0,0.2)';
            this.plotPointShadows(series, ctx.lineWidth / 2, series.points.radius);
        }

        ctx.lineWidth = series.points.lineWidth;
        ctx.strokeStyle = series.color;
        ctx.fillStyle = series.points.fillColor != null ? series.points.fillColor : series.color;
        this.plotPoints(series, series.points.radius, series.points.fill);
        ctx.restore();
    },
    plotPoints: function(series, radius, fill)
    {
        var xa = series.xaxis,
        ya = series.yaxis,
		    ctx = this.ctx, i,
		    data = series.data;

        var defaultColor = ctx.strokeStyle;

        for (i = data.length - 1; i > -1; --i)
        {
            //Here
            if (series.points.pointColor != null)
            {
                ctx.strokeStyle = series.points.pointColor(i);
            }

            var x = data[i][0], y = data[i][1];
            if (x < xa.min || x > xa.max || y < ya.min || y > ya.max)
                continue;

            ctx.beginPath();
            ctx.arc(this.tHoz(x, xa), this.tVert(y, ya), radius, 0, 2 * Math.PI, true);
            if (fill) ctx.fill();
            ctx.stroke();
        }
    },
    plotPointShadows: function(series, offset, radius)
    {
        var xa = series.xaxis,
        ya = series.yaxis,
		    ctx = this.ctx, i,
		    data = series.data;

        for (i = data.length - 1; i > -1; --i)
        {
            var x = data[i][0], y = data[i][1];
            if (x < xa.min || x > xa.max || y < ya.min || y > ya.max)
                continue;
            ctx.beginPath();
            ctx.arc(this.tHoz(x, xa), this.tVert(y, ya) + offset, radius, 0, Math.PI, false);
            ctx.stroke();
        }
    },
    /**
    * Function: drawSeriesBars
    * 
    * Function draws bar series in the canvas element.
    * 
    * Parameters:
    * 		series - Series with options.bars.show = true.
    * 
    * Returns:
    * 		void
    */
    drawSeriesBars: function(series)
    {
        var ctx = this.ctx,
			bw = series.bars.barWidth,
			lw = Math.min(series.bars.lineWidth, bw);

        ctx.save();
        ctx.translate(this.plotOffset.left, this.plotOffset.top);
        ctx.lineJoin = 'miter';

        /**
        * @todo linewidth not interpreted the right way.
        */
        ctx.lineWidth = lw;
        ctx.strokeStyle = series.color;

        this.plotBarsShadows(series, bw, 0, series.bars.fill);

        if (series.bars.fill)
        {
            ctx.fillStyle = series.bars.fillColor != null ? series.bars.fillColor : Flotr.parseColor(series.color).scale(null, null, null, series.bars.fillOpacity).toString();
        }

        this.plotBars(series, bw, 0, series.bars.fill);
        ctx.restore();
    },
    plotBars: function(series, barWidth, offset, fill)
    {
        var data = series.data;
        if (data.length < 1) return;

        var xa = series.xaxis,
        ya = series.yaxis,
  			ctx = this.ctx,
  			tHoz = this.tHoz.bind(this),
  			tVert = this.tVert.bind(this);

        for (var i = 0; i < data.length; i++)
        {
            var x = data[i][0],
			    y = data[i][1];
            var drawLeft = true, drawTop = true, drawRight = true;

            // Stacked bars
            var stackOffset = 0;
            if (series.bars.stacked)
            {
                xa.values.each(function(o, v)
                {
                    if (v == x)
                    {
                        stackOffset = o.stack || 0;
                        o.stack = stackOffset + y;
                    }
                });
            }

            // @todo: fix horizontal bars support
            // Horizontal bars
            if (series.bars.horizontal)
                var left = stackOffset, right = x + stackOffset, bottom = y - (barWidth / 2), top = y + (barWidth / 2);
            else
                var left = x, right = x + barWidth, bottom = stackOffset, top = y + stackOffset;

            if (right < xa.min || left > xa.max || top < ya.min || bottom > ya.max)
                continue;

            if (left < xa.min)
            {
                left = xa.min;
                drawLeft = false;
            }

            if (right > xa.max)
            {
                right = xa.max;
                if (xa.lastSerie != series && series.bars.horizontal)
                    drawTop = false;
            }

            if (bottom < ya.min)
                bottom = ya.min;

            if (top > ya.max)
            {
                top = ya.max;
                if (ya.lastSerie != series && !series.bars.horizontal)
                    drawTop = false;
            }

            /**
            * Fill the bar.
            */
            if (fill)
            {
                ctx.beginPath();
                ctx.moveTo(tHoz(left, xa), tVert(bottom, ya) + offset);
                ctx.lineTo(tHoz(left, xa), tVert(top, ya) + offset);
                ctx.lineTo(tHoz(right, xa), tVert(top, ya) + offset);
                ctx.lineTo(tHoz(right, xa), tVert(bottom, ya) + offset);
                ctx.fill();
            }

            /**
            * Draw bar outline/border.
            */
            if (series.bars.lineWidth != 0 && (drawLeft || drawRight || drawTop))
            {
                ctx.beginPath();
                ctx.moveTo(tHoz(left, xa), tVert(bottom, ya) + offset);

                ctx[drawLeft ? 'lineTo' : 'moveTo'](tHoz(left, xa), tVert(top, ya) + offset);
                ctx[drawTop ? 'lineTo' : 'moveTo'](tHoz(right, xa), tVert(top, ya) + offset);
                ctx[drawRight ? 'lineTo' : 'moveTo'](tHoz(right, xa), tVert(bottom, ya) + offset);

                ctx.stroke();
            }
        }
    },
    plotBarsShadows: function(series, barWidth, offset)
    {
        var data = series.data;
        if (data.length < 1) return;

        var xa = series.xaxis,
        ya = series.yaxis,
        ctx = this.ctx,
        tHoz = this.tHoz.bind(this),
        tVert = this.tVert.bind(this),
        sw = this.options.shadowSize;

        for (var i = 0; i < data.length; i++)
        {
            var x = data[i][0],
          y = data[i][1];

            // Stacked bars
            var stackOffset = 0;
            if (series.bars.stacked)
            {
                xa.values.each(function(o, v)
                {
                    if (v == x)
                    {
                        stackOffset = o.stackShadow || 0;
                        o.stackShadow = stackOffset + y;
                    }
                });
            }

            // Horizontal bars
            if (series.bars.horizontal)
                var left = stackOffset, right = x + stackOffset, bottom = y - (barWidth / 2), top = y;
            else
                var left = x, right = x + barWidth, bottom = stackOffset, top = y + stackOffset;

            if (right < xa.min || left > xa.max || top < ya.min || bottom > ya.max)
                continue;

            if (left < xa.min) left = xa.min;
            if (right > xa.max) right = xa.max;
            if (bottom < ya.min) bottom = ya.min;
            if (top > ya.max) top = ya.max;

            var width = tHoz(right, xa) - tHoz(left, xa) - ((tHoz(right, xa) + sw <= this.plotWidth) ? 0 : sw);
            var height = Math.max(0, tVert(bottom, ya) - tVert(top, ya) - ((tVert(bottom, ya) + sw <= this.plotHeight) ? 0 : sw));

            ctx.fillStyle = 'rgba(0,0,0,0.05)';
            ctx.fillRect(Math.min(tHoz(left, xa) + sw, this.plotWidth), Math.min(tVert(top, ya) + sw, this.plotWidth), width, height);
        }
    },
    /**
    * Function: drawSeriesCandles
    * 
    * Function draws candles series in the canvas element.
    * 
    * Parameters:
    * 		series - Series with options.candles.show = true.
    * 
    * Returns:
    * 		void
    */
    drawSeriesCandles: function(series)
    {
        var ctx = this.ctx,
			  bw = series.candles.candleWidth;

        ctx.save();
        ctx.translate(this.plotOffset.left, this.plotOffset.top);
        ctx.lineJoin = 'miter';

        /**
        * @todo linewidth not interpreted the right way.
        */
        ctx.lineWidth = series.candles.lineWidth;
        this.plotCandlesShadows(series, bw / 2);
        this.plotCandles(series, bw / 2);

        ctx.restore();
    },
    plotCandles: function(series, offset)
    {
        var data = series.data;
        if (data.length < 1) return;

        var xa = series.xaxis,
        ya = series.yaxis,
  			ctx = this.ctx,
  			tHoz = this.tHoz.bind(this),
  			tVert = this.tVert.bind(this);

        for (var i = 0; i < data.length; i++)
        {
            var d = data[i],
  		    x = d[0],
  		    open = d[1],
  		    high = d[2],
  		    low = d[3],
  		    close = d[4];

            var left = x,
			    right = x + series.candles.candleWidth,
          bottom = Math.max(ya.min, low),
	        top = Math.min(ya.max, high),
          bottom2 = Math.max(ya.min, Math.min(open, close)),
	        top2 = Math.min(ya.max, Math.max(open, close));

            if (right < xa.min || left > xa.max || top < ya.min || bottom > ya.max)
                continue;

            var color = series.candles[open > close ? 'downFillColor' : 'upFillColor'];
            /**
            * Fill the candle.
            */
            if (series.candles.fill && !series.candles.barcharts)
            {
                ctx.fillStyle = Flotr.parseColor(color).scale(null, null, null, series.candles.fillOpacity).toString();
                ctx.fillRect(tHoz(left, xa), tVert(top2, ya) + offset, tHoz(right, xa) - tHoz(left, xa), tVert(bottom2, ya) - tVert(top2, ya));
            }

            /**
            * Draw candle outline/border, high, low.
            */
            if (series.candles.lineWidth || series.candles.wickLineWidth)
            {
                var x, y, pixelOffset = (series.candles.wickLineWidth % 2) / 2;

                x = Math.floor(tHoz((left + right) / 2), xa) + pixelOffset;

                ctx.save();
                ctx.strokeStyle = color;
                ctx.lineWidth = series.candles.wickLineWidth;
                ctx.lineCap = 'butt';

                if (series.candles.barcharts)
                {
                    ctx.beginPath();

                    ctx.moveTo(x, Math.floor(tVert(top, ya) + offset));
                    ctx.lineTo(x, Math.floor(tVert(bottom, ya) + offset));

                    y = Math.floor(tVert(open, ya) + offset) + 0.5;
                    ctx.moveTo(Math.floor(tHoz(left, xa)) + pixelOffset, y);
                    ctx.lineTo(x, y);

                    y = Math.floor(tVert(close, ya) + offset) + 0.5;
                    ctx.moveTo(Math.floor(tHoz(right, xa)) + pixelOffset, y);
                    ctx.lineTo(x, y);
                }
                else
                {
                    ctx.strokeRect(tHoz(left, xa), tVert(top2, ya) + offset, tHoz(right, xa) - tHoz(left, xa), tVert(bottom2, ya) - tVert(top2, ya));

                    ctx.beginPath();
                    ctx.moveTo(x, Math.floor(tVert(top2, ya) + offset));
                    ctx.lineTo(x, Math.floor(tVert(top, ya) + offset));
                    ctx.moveTo(x, Math.floor(tVert(bottom2, ya) + offset));
                    ctx.lineTo(x, Math.floor(tVert(bottom, ya) + offset));
                }

                ctx.stroke();
                ctx.restore();
            }
        }
    },
    plotCandlesShadows: function(series, offset)
    {
        var data = series.data;
        if (data.length < 1 || series.candles.barcharts) return;

        var xa = series.xaxis,
        ya = series.yaxis,
        tHoz = this.tHoz.bind(this),
        tVert = this.tVert.bind(this),
        sw = this.options.shadowSize;

        for (var i = 0; i < data.length; i++)
        {
            var d = data[i],
      		x = d[0],
	        open = d[1],
	        high = d[2],
	        low = d[3],
	        close = d[4];

            var left = x,
	        right = x + series.candles.candleWidth,
          bottom = Math.max(ya.min, Math.min(open, close)),
	        top = Math.min(ya.max, Math.max(open, close));

            if (right < xa.min || left > xa.max || top < ya.min || bottom > ya.max)
                continue;

            var width = tHoz(right, xa) - tHoz(left, xa) - ((tHoz(right, xa) + sw <= this.plotWidth) ? 0 : sw);
            var height = Math.max(0, tVert(bottom, ya) - tVert(top, ya) - ((tVert(bottom, ya) + sw <= this.plotHeight) ? 0 : sw));

            this.ctx.fillStyle = 'rgba(0,0,0,0.05)';
            this.ctx.fillRect(Math.min(tHoz(left, xa) + sw, this.plotWidth), Math.min(tVert(top, ya) + sw, this.plotWidth), width, height);
        }
    },
    /**
    * Function: drawSeriesPie
    * 
    * Function draws a pie in the canvas element.
    * 
    * Parameters:
    *    series - Series with options.pie.show = true.
    * 
    * Returns:
    *    void
    */
    drawSeriesPie: function(series)
    {
        if (!this.options.pie.drawn)
        {
            var ctx = this.ctx,
        options = this.options,
        lw = series.pie.lineWidth,
        sw = series.shadowSize,
        data = series.data,
        radius = (Math.min(this.canvasWidth, this.canvasHeight) * series.pie.sizeRatio) / 2,
        html = [];

            var vScale = 1; //Math.cos(series.pie.viewAngle);
            var plotTickness = Math.sin(series.pie.viewAngle) * series.pie.spliceThickness / vScale;

            var style = {
                size: options.fontSize * 1.2,
                color: options.grid.color,
                weight: 1.5
            };

            var center = {
                x: (this.canvasWidth + this.plotOffset.left) / 2,
                y: (this.canvasHeight - this.plotOffset.bottom) / 2
            };

            // Pie portions
            var portions = this.series.collect(function(hash, index)
            {
                if (hash.pie.show)
                    return {
                        name: (hash.label || hash.data[0][1]),
                        value: [index, hash.data[0][1]],
                        explode: hash.pie.explode
                    };
            });

            // Sum of the portions' angles
            var sum = portions.pluck('value').pluck(1).inject(0, function(acc, n) { return acc + n; });

            var fraction = 0.0,
        angle = series.pie.startAngle,
        value = 0.0;

            var slices = portions.collect(function(slice)
            {
                angle += fraction;
                value = parseFloat(slice.value[1]); // @warning : won't support null values !!
                fraction = value / sum;
                return {
                    name: slice.name,
                    fraction: fraction,
                    x: slice.value[0],
                    y: value,
                    explode: slice.explode,
                    startAngle: 2 * angle * Math.PI,
                    endAngle: 2 * (angle + fraction) * Math.PI
                };
            });

            ctx.save();

            if (sw > 0)
            {
                slices.each(function(slice)
                {
                    var bisection = (slice.startAngle + slice.endAngle) / 2;

                    var xOffset = center.x + Math.cos(bisection) * slice.explode + sw;
                    var yOffset = center.y + Math.sin(bisection) * slice.explode + sw;

                    this.plotSlice(xOffset, yOffset, radius, slice.startAngle, slice.endAngle, false, vScale);

                    ctx.fillStyle = 'rgba(0,0,0,0.1)';
                    ctx.fill();
                }, this);
            }

            if (options.HtmlText)
            {
                html = ['<div style="color:' + this.options.grid.color + '" class="flotr-labels">'];
            }

            slices.each(function(slice, index)
            {
                var bisection = (slice.startAngle + slice.endAngle) / 2;
                var color = options.colors[index];

                var xOffset = center.x + Math.cos(bisection) * slice.explode;
                var yOffset = center.y + Math.sin(bisection) * slice.explode;

                this.plotSlice(xOffset, yOffset, radius, slice.startAngle, slice.endAngle, false, vScale);

                if (series.pie.fill)
                {
                    ctx.fillStyle = Flotr.parseColor(color).scale(null, null, null, series.pie.fillOpacity).toString();
                    ctx.fill();
                }
                ctx.lineWidth = lw;
                ctx.strokeStyle = color;
                ctx.stroke();

                /*ctx.save();
                ctx.scale(1, vScale);
      
      ctx.moveTo(xOffset, yOffset);
                ctx.beginPath();
                ctx.lineTo(xOffset, yOffset+plotTickness);
                ctx.lineTo(xOffset+Math.cos(slice.startAngle)*radius, yOffset+Math.sin(slice.startAngle)*radius+plotTickness);
                ctx.lineTo(xOffset+Math.cos(slice.startAngle)*radius, yOffset+Math.sin(slice.startAngle)*radius);
                ctx.lineTo(xOffset, yOffset);
                ctx.closePath();
                ctx.fill();ctx.stroke();
      
      ctx.moveTo(xOffset, yOffset);
                ctx.beginPath();
                ctx.lineTo(xOffset, yOffset+plotTickness);
                ctx.lineTo(xOffset+Math.cos(slice.endAngle)*radius, yOffset+Math.sin(slice.endAngle)*radius+plotTickness);
                ctx.lineTo(xOffset+Math.cos(slice.endAngle)*radius, yOffset+Math.sin(slice.endAngle)*radius);
                ctx.lineTo(xOffset, yOffset);
                ctx.closePath();
                ctx.fill();ctx.stroke();
      
      ctx.moveTo(xOffset+Math.cos(slice.startAngle)*radius, yOffset+Math.sin(slice.startAngle)*radius);
                ctx.beginPath();
                ctx.lineTo(xOffset+Math.cos(slice.startAngle)*radius, yOffset+Math.sin(slice.startAngle)*radius+plotTickness);
                ctx.arc(xOffset, yOffset+plotTickness, radius, slice.startAngle, slice.endAngle, false);
                ctx.lineTo(xOffset+Math.cos(slice.endAngle)*radius, yOffset+Math.sin(slice.endAngle)*radius);
                ctx.arc(xOffset, yOffset, radius, slice.endAngle, slice.startAngle, true);
                ctx.closePath();
                ctx.fill();ctx.stroke();
      
      ctx.scale(1, 1/vScale);
                this.plotSlice(xOffset, yOffset+plotTickness, radius, slice.startAngle, slice.endAngle, false, vScale);
                ctx.stroke();
                if(series.pie.fill){
                ctx.fillStyle = Flotr.parseColor(color).scale(null, null, null, series.pie.fillOpacity).toString();
                ctx.fill();
                }
      
      ctx.restore();*/

                var label = options.pie.labelFormatter(slice);

                var textAlignRight = (Math.cos(bisection) < 0);
                var distX = xOffset + Math.cos(bisection) * (series.pie.explode + radius);
                var distY = yOffset + Math.sin(bisection) * (series.pie.explode + radius);

                if (slice.fraction && label)
                {
                    if (options.HtmlText)
                    {
                        var divStyle = 'position:absolute;top:' + (distY - 5) + 'px;'; //@todo: change
                        if (textAlignRight)
                        {
                            divStyle += 'right:' + (this.canvasWidth - distX) + 'px;text-align:right;';
                        }
                        else
                        {
                            divStyle += 'left:' + distX + 'px;text-align:left;';
                        }
                        html.push('<div style="' + divStyle + '" class="flotr-grid-label">' + label + '</div>');
                    }
                    else
                    {
                        style.halign = textAlignRight ? 'r' : 'l';
                        ctx.drawText(
            label,
            distX,
            distY + style.size / 2,
            style
          );
                    }
                }
            }, this);

            if (options.HtmlText)
            {
                html.push('</div>');
                this.el.insert(html.join(''));
            }

            ctx.restore();
            options.pie.drawn = true;
        }
    },
    plotSlice: function(x, y, radius, startAngle, endAngle, fill, vScale)
    {
        var ctx = this.ctx;
        vScale = vScale || 1;

        ctx.save();
        ctx.scale(1, vScale);
        ctx.beginPath();
        ctx.moveTo(x, y);
        ctx.arc(x, y, radius, startAngle, endAngle, fill);
        ctx.lineTo(x, y);
        ctx.closePath();
        ctx.restore();
    },
    plotPie: function() { },
    /**
    * Function: insertLegend
    * 
    * Function adds a legend div to the canvas container or draws it on the canvas.
    * 
    * Parameters:
    * 		none
    * 
    * Returns:
    * 		void
    */
    insertLegend: function()
    {
        if (!this.options.legend.show)
            return;

        var series = this.series,
			plotOffset = this.plotOffset,
			options = this.options,
			fragments = [],
			rowStarted = false,
			ctx = this.ctx,
			i;

        var noLegendItems = series.findAll(function(s) { return (s.label && !s.hide) }).size();

        if (noLegendItems)
        {
            if (!options.HtmlText && this.textEnabled)
            {
                var style = {
                    size: options.fontSize * 1.1,
                    color: options.grid.color
                };

                // @todo: take css into account
                //var dummyDiv = this.el.insert('<div class="flotr-legend" style="position:absolute;top:-10000px;"></div>');

                var p = options.legend.position,
	          m = options.legend.margin,
	          lbw = options.legend.labelBoxWidth,
	          lbh = options.legend.labelBoxHeight,
	          lbm = options.legend.labelBoxMargin,
	          offsetX = plotOffset.left + m,
	          offsetY = plotOffset.top + m;

                // We calculate the labels' max width
                var labelMaxWidth = 0;
                for (i = series.length - 1; i > -1; --i)
                {
                    if (!series[i].label || series[i].hide) continue;
                    var label = options.legend.labelFormatter(series[i].label);
                    labelMaxWidth = Math.max(labelMaxWidth, ctx.measureText(label, style));
                }

                var legendWidth = Math.round(lbw + lbm * 3 + labelMaxWidth),
	          legendHeight = Math.round(noLegendItems * (lbm + lbh) + lbm);

                if (p.charAt(0) == 's') offsetY = plotOffset.top + this.plotHeight - (m + legendHeight);
                if (p.charAt(1) == 'e') offsetX = plotOffset.left + this.plotWidth - (m + legendWidth);

                // Legend box
                var color = Flotr.parseColor(options.legend.backgroundColor || 'rgb(240,240,240)').scale(null, null, null, options.legend.backgroundOpacity || 0.1).toString();

                ctx.fillStyle = color;
                ctx.fillRect(offsetX, offsetY, legendWidth, legendHeight);
                ctx.strokeStyle = options.legend.labelBoxBorderColor;
                ctx.strokeRect(Flotr.toPixel(offsetX), Flotr.toPixel(offsetY), legendWidth, legendHeight);

                // Legend labels
                var x = offsetX + lbm;
                var y = offsetY + lbm;
                for (i = 0; i < series.length; i++)
                {
                    if (!series[i].label || series[i].hide) continue;
                    var label = options.legend.labelFormatter(series[i].label);

                    ctx.fillStyle = series[i].color;
                    ctx.fillRect(x, y, lbw - 1, lbh - 1);

                    ctx.strokeStyle = options.legend.labelBoxBorderColor;
                    ctx.lineWidth = 1;
                    ctx.strokeRect(Math.ceil(x) - 1.5, Math.ceil(y) - 1.5, lbw + 2, lbh + 2);

                    // Legend text
                    ctx.drawText(
	          label,
	          x + lbw + lbm,
	          y + (lbh + style.size - ctx.fontDescent(style)) / 2,
	          style
	        );

                    y += lbh + lbm;
                }
            }
            else
            {
                for (i = 0; i < series.length; ++i)
                {
                    if (!series[i].label || series[i].hide) continue;

                    if (i % options.legend.noColumns == 0)
                    {
                        fragments.push(rowStarted ? '</tr><tr>' : '<tr>');
                        rowStarted = true;
                    }

                    var label = options.legend.labelFormatter(series[i].label);

                    fragments.push('<td class="flotr-legend-color-box"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:' + options.legend.labelBoxWidth + 'px;height:' + options.legend.labelBoxHeight + 'px;background-color:' + series[i].color + '"></div></div></td>' +
	  				'<td class="flotr-legend-label">' + label + '</td>');
                }
                if (rowStarted) fragments.push('</tr>');

                if (fragments.length > 0)
                {
                    var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
                    if (options.legend.container != null)
                    {
                        $(options.legend.container).update(table);
                    } else
                    {
                        var pos = '';
                        var p = options.legend.position, m = options.legend.margin;

                        if (p.charAt(0) == 'n') pos += 'top:' + (m + plotOffset.top) + 'px;';
                        else if (p.charAt(0) == 's') pos += 'bottom:' + (m + plotOffset.bottom) + 'px;';
                        if (p.charAt(1) == 'e') pos += 'right:' + (m + plotOffset.right) + 'px;';
                        else if (p.charAt(1) == 'w') pos += 'left:' + (m + plotOffset.left) + 'px;';

                        var div = this.el.insert('<div class="flotr-legend" style="position:absolute;z-index:2;' + pos + '">' + table + '</div>').select('div.flotr-legend').first();

                        if (options.legend.backgroundOpacity != 0.0)
                        {
                            /**
                            * Put in the transparent background separately to avoid blended labels and
                            * label boxes.
                            */
                            var c = options.legend.backgroundColor;
                            if (c == null)
                            {
                                var tmp = (options.grid.backgroundColor != null) ? options.grid.backgroundColor : Flotr.extractColor(div);
                                c = Flotr.parseColor(tmp).adjust(null, null, null, 1).toString();
                            }
                            this.el.insert('<div class="flotr-legend-bg" style="position:absolute;width:' + div.getWidth() + 'px;height:' + div.getHeight() + 'px;' + pos + 'background-color:' + c + ';"> </div>').select('div.flotr-legend-bg').first().setStyle({
                                'opacity': options.legend.backgroundOpacity
                            });
                        }
                    }
                }
            }
        }
    },
    /**
    * Function: getEventPosition
    * 
    * Calculates the coordinates from a mouse event object.
    * 
    * Parameters:
    * 		event - Mouse Event object.
    * 
    * Returns:
    * 		Object with x and y coordinates of the mouse.
    */
    getEventPosition: function(event)
    {
        var offset = this.overlay.cumulativeOffset(),
			rx = (event.pageX - offset.left - this.plotOffset.left),
			ry = (event.pageY - offset.top - this.plotOffset.top),
			ax = 0, ay = 0

        if (event.pageX == null && event.clientX != null)
        {
            var de = document.documentElement, b = document.body;
            ax = event.clientX + (de && de.scrollLeft || b.scrollLeft || 0);
            ay = event.clientY + (de && de.scrollTop || b.scrollTop || 0);
        } else
        {
            ax = event.pageX;
            ay = event.pageY;
        }

        return {
            x: this.axes.x.min + rx / this.axes.x.scale,
            x2: this.axes.x2.min + rx / this.axes.x2.scale,
            y: this.axes.y.max - ry / this.axes.y.scale,
            y2: this.axes.y2.max - ry / this.axes.y2.scale,
            relX: rx,
            relY: ry,
            absX: ax,
            absY: ay
        };
    },
    /**
    * Function: clickHandler
    * 
    * Handler observes the 'click' event and fires the 'flotr:click' event.
    * 
    * Parameters:
    * 		event - 'click' Event object.
    * 
    * Returns:
    * 		void
    */
    clickHandler: function(event)
    {
        if (this.ignoreClick)
        {
            this.ignoreClick = false;
            return;
        }
        this.el.fire('flotr:click', [this.getEventPosition(event), this]);
    },
    /**
    * Function: mouseMoveHandler
    * 
    * Handler observes mouse movement over the graph area. Fires the 
    * 'flotr:mousemove' event.
    * 
    * Parameters:
    * 		event - 'mousemove' Event object.
    * 
    * Returns:
    * 		void
    */
    mouseMoveHandler: function(event)
    {
        var pos = this.getEventPosition(event);

        this.lastMousePos.pageX = pos.absX;
        this.lastMousePos.pageY = pos.absY;
        if (this.selectionInterval == null && (this.options.mouse.track || this.series.any(function(s) { return s.mouse && s.mouse.track; })))
        {
            this.hit(pos);
        }

        this.el.fire('flotr:mousemove', [event, pos, this]);
    },
    /**
    * Function: mouseDownHandler
    * 
    * Handler observes the 'mousedown' event.
    * 
    * Parameters:
    * 		event - 'mousedown' Event object.
    * 
    * Returns:
    * 		void
    */
    mouseDownHandler: function(event)
    {
        if (event.isRightClick())
        {
            event.stop();
            var overlay = this.overlay;
            overlay.hide();

            function cancelContextMenu()
            {
                overlay.show();
                $(document).stopObserving('mousemove', cancelContextMenu);
            }
            $(document).observe('mousemove', cancelContextMenu);
            return;
        }

        if (!this.options.selection.mode || !event.isLeftClick()) return;

        this.setSelectionPos(this.selection.first, event);
        if (this.selectionInterval != null)
        {
            clearInterval(this.selectionInterval);
        }
        this.lastMousePos.pageX = null;
        this.selectionInterval = setInterval(this.updateSelection.bind(this), 1000 / this.options.selection.fps);

        this.mouseUpHandler = this.mouseUpHandler.bind(this);
        $(document).observe('mouseup', this.mouseUpHandler);
    },
    /**
    * Function: (private) fireSelectEvent
    * 
    * Fires the 'flotr:select' event when the user made a selection.
    * 
    * Parameters:
    * 		none
    * 
    * Returns:
    * 		void
    */
    fireSelectEvent: function()
    {
        var a = this.axes, selection = this.selection,
			x1 = (selection.first.x <= selection.second.x) ? selection.first.x : selection.second.x,
			x2 = (selection.first.x <= selection.second.x) ? selection.second.x : selection.first.x,
			y1 = (selection.first.y >= selection.second.y) ? selection.first.y : selection.second.y,
			y2 = (selection.first.y >= selection.second.y) ? selection.second.y : selection.first.y;

        x1 = a.x.min + x1 / a.x.scale;
        x2 = a.x.min + x2 / a.x.scale;
        y1 = a.y.max - y1 / a.y.scale;
        y2 = a.y.max - y2 / a.y.scale;

        this.el.fire('flotr:select', [{ x1: x1, y1: y1, x2: x2, y2: y2 }, this]);
    },
    /**
    * Function: (private) mouseUpHandler
    * 
    * Handler observes the mouseup event for the document. 
    * 
    * Parameters:
    * 		event - 'mouseup' Event object.
    * 
    * Returns:
    * 		void
    */
    mouseUpHandler: function(event)
    {
        $(document).stopObserving('mouseup', this.mouseUpHandler);
        event.stop();

        if (this.selectionInterval != null)
        {
            clearInterval(this.selectionInterval);
            this.selectionInterval = null;
        }

        this.setSelectionPos(this.selection.second, event);
        this.clearSelection();

        if (this.selectionIsSane())
        {
            this.drawSelection();
            this.fireSelectEvent();
            this.ignoreClick = true;
        }
    },
    /**
    * Function: setSelectionPos
    * 
    * Calculates the position of the selection.
    * 
    * Parameters:
    * 		pos - Position object.
    * 		event - Event object.
    * 
    * Returns:
    * 		void
    */
    setSelectionPos: function(pos, event)
    {
        var options = this.options,
		    offset = $(this.overlay).cumulativeOffset();

        if (options.selection.mode.indexOf('x') == -1)
        {
            pos.x = (pos == this.selection.first) ? 0 : this.plotWidth;
        } else
        {
            pos.x = event.pageX - offset.left - this.plotOffset.left;
            pos.x = Math.min(Math.max(0, pos.x), this.plotWidth);
        }

        if (options.selection.mode.indexOf('y') == -1)
        {
            pos.y = (pos == this.selection.first) ? 0 : this.plotHeight;
        } else
        {
            pos.y = event.pageY - offset.top - this.plotOffset.top;
            pos.y = Math.min(Math.max(0, pos.y), this.plotHeight);
        }
    },
    /**
    * Function: updateSelection
    * 
    * Updates (draws) the selection box.
    * 
    * Parameters:
    * 		none
    * 
    * Returns:
    * 		void
    */
    updateSelection: function()
    {
        if (this.lastMousePos.pageX == null) return;

        this.setSelectionPos(this.selection.second, this.lastMousePos);
        this.clearSelection();

        if (this.selectionIsSane()) this.drawSelection();
    },
    /**
    * Function: clearSelection
    * 
    * Removes the selection box from the overlay canvas.
    * 
    * Parameters:
    * 		none
    * 
    * Returns:
    * 		void
    */
    clearSelection: function()
    {
        if (this.prevSelection == null) return;

        var prevSelection = this.prevSelection,
			octx = this.octx,
			plotOffset = this.plotOffset,
			x = Math.min(prevSelection.first.x, prevSelection.second.x),
			y = Math.min(prevSelection.first.y, prevSelection.second.y),
			w = Math.abs(prevSelection.second.x - prevSelection.first.x),
			h = Math.abs(prevSelection.second.y - prevSelection.first.y);

        octx.clearRect(x + plotOffset.left - octx.lineWidth,
		               y + plotOffset.top - octx.lineWidth,
		               w + octx.lineWidth * 2,
		               h + octx.lineWidth * 2);

        this.prevSelection = null;
    },
    /**
    * Function: setSelection
    * 
    * Allows the user the manually select an area.
    * 
    * Parameters:
    * 		area - Object with coordinates to select.
    * 
    * Returns:
    * 		void
    */
    setSelection: function(area)
    {
        var options = this.options,
			xa = this.axes.x,
			ya = this.axes.y,
			vertScale = yaxis.scale,
			hozScale = xaxis.scale,
			selX = options.selection.mode.indexOf('x') != -1,
			selY = options.selection.mode.indexOf('y') != -1;

        this.clearSelection();

        this.selection.first.y = selX ? 0 : (ya.max - area.y1) * vertScale;
        this.selection.second.y = selX ? this.plotHeight : (ya.max - area.y2) * vertScale;
        this.selection.first.x = selY ? 0 : (area.x1 - xa.min) * hozScale;
        this.selection.second.x = selY ? this.plotWidth : (area.x2 - xa.min) * hozScale;

        this.drawSelection();
        this.fireSelectEvent();
    },
    /**
    * Function: (private) drawSelection
    * 
    * Draws the selection box.
    * 
    * Parameters:
    * 		none
    * 
    * Returns:
    * 		void
    */
    drawSelection: function()
    {
        var prevSelection = this.prevSelection,
			selection = this.selection,
			octx = this.octx,
			options = this.options,
			plotOffset = this.plotOffset;

        if (prevSelection != null &&
			selection.first.x == prevSelection.first.x &&
			selection.first.y == prevSelection.first.y &&
			selection.second.x == prevSelection.second.x &&
			selection.second.y == prevSelection.second.y)
            return;

        octx.strokeStyle = Flotr.parseColor(options.selection.color).scale(null, null, null, 0.8).toString();
        octx.lineWidth = 1;
        octx.lineJoin = 'round';
        octx.fillStyle = Flotr.parseColor(options.selection.color).scale(null, null, null, 0.4).toString();

        this.prevSelection = {
            first: { x: selection.first.x, y: selection.first.y },
            second: { x: selection.second.x, y: selection.second.y }
        };

        var x = Math.min(selection.first.x, selection.second.x),
		    y = Math.min(selection.first.y, selection.second.y),
		    w = Math.abs(selection.second.x - selection.first.x),
		    h = Math.abs(selection.second.y - selection.first.y);

        octx.fillRect(x + plotOffset.left, y + plotOffset.top, w, h);
        octx.strokeRect(x + plotOffset.left, y + plotOffset.top, w, h);
    },
    /**
    * Function: (private) selectionIsSane
    * 
    * Determines whether or not the selection is sane and should be drawn.
    * 
    * Parameters:
    * 		none
    * 
    * Returns:
    * 		boolean - True when sane, false otherwise.
    */
    selectionIsSane: function()
    {
        var selection = this.selection;
        return Math.abs(selection.second.x - selection.first.x) >= 5 &&
		       Math.abs(selection.second.y - selection.first.y) >= 5;
    },
    /**
    * Function: clearHit
    * 
    * Removes the mouse tracking point from the overlay.
    * 
    * Parameters:
    * 		none
    * 
    * Returns:
    * 		void
    */
    clearHit: function()
    {
        if (this.prevHit)
        {
            var options = this.options,
			    plotOffset = this.plotOffset,
			    prevHit = this.prevHit;

            this.octx.clearRect(
				this.tHoz(prevHit.x) + plotOffset.left - options.points.radius * 2,
				this.tVert(prevHit.y) + plotOffset.top - options.points.radius * 2,
				options.points.radius * 3 + options.points.lineWidth * 3,
				options.points.radius * 3 + options.points.lineWidth * 3
			);
            this.prevHit = null;
        }
    },
    /**
    * Function: hit
    * 
    * Retrieves the nearest data point from the mouse cursor. If it's within
    * a certain range, draw a point on the overlay canvas and display the x and y
    * value of the data.
    * 
    * Parameters:
    * 		mouse - Object that holds the relative x and y coordinates of the cursor.
    * 
    * Returns:
    * 		void
    */
    hit: function(mouse)
    {
        var series = this.series,
			options = this.options,
			prevHit = this.prevHit,
			plotOffset = this.plotOffset,
			octx = this.octx,
			data, xsens, ysens,
        /**
        * Nearest data element.
        */
			i, n = {
			    dist: Number.MAX_VALUE,
			    x: null,
			    y: null,
			    idx: null,
			    relX: mouse.relX,
			    relY: mouse.relY,
			    absX: mouse.absX,
			    absY: mouse.absY,
			    mouse: null
			};

        var isBarChart = false;

        for (i = 0; i < series.length; i++)
        {
            s = series[i];
            if (!s.mouse.track) continue;
            data = s.data;
            xsens = (s.xaxis.scale * s.mouse.sensibility);
            ysens = (s.yaxis.scale * s.mouse.sensibility);

            for (var j = 0, xpow, ypow; j < data.length; j++)
            {
                if (data[j][1] === null) continue;
                xpow = Math.pow(s.xaxis.scale * (data[j][0] - mouse.x), 2);
                ypow = Math.pow(s.yaxis.scale * (data[j][1] - mouse.y), 2);

                var pow = xpow;
                if (s.bars != null && s.bars.horizontal)
                {
                    pow = ypow;
                    isBarChart = true;
                }

                if (n.dist > Math.sqrt(pow))
                {
                    n.dist = Math.sqrt(pow);
                    n.x = data[j][0];
                    n.y = data[j][1];
                    n.mouse = s.mouse;
                    n.idx = j;
                }

            }
        }

        if (n.mouse && n.mouse.track && !prevHit || (prevHit && (n.x != prevHit.x || n.y != prevHit.y)))
        {
            var mt = this.mouseTrack || this.el.select(".flotr-mouse-value")[0],
			    pos = '',
			    p = options.mouse.position,
			    m = options.mouse.margin,
			    elStyle = 'opacity:0.7;background-color:#000;color:#fff;display:none;position:absolute;padding:2px 8px;-moz-border-radius:4px;border-radius:4px;white-space:nowrap;';

            if (!options.mouse.relative)
            { // absolute to the canvas
                if (p.charAt(0) == 'n') pos += 'top:' + (m + plotOffset.top) + 'px;';
                else if (p.charAt(0) == 's') pos += 'bottom:' + (m + plotOffset.bottom) + 'px;';
                if (p.charAt(1) == 'e') pos += 'right:' + (m + plotOffset.right) + 'px;';
                else if (p.charAt(1) == 'w') pos += 'left:' + (m + plotOffset.left) + 'px;';
            }
            else
            { // relative to the mouse
                if (p.charAt(0) == 'n') pos += 'bottom:' + (m - plotOffset.top - this.tVert(n.y) + this.canvasHeight) + 'px;';
                else if (p.charAt(0) == 's') pos += 'top:' + (m + plotOffset.top + this.tVert(n.y)) + 'px;';
                if (p.charAt(1) == 'e') pos += 'left:' + (m + plotOffset.left + this.tHoz(n.x)) + 'px;';
                else if (p.charAt(1) == 'w') pos += 'right:' + (m - plotOffset.left - this.tHoz(n.x) + this.canvasWidth) + 'px;';
            }

            elStyle += pos;

            if (!mt)
            {
                this.el.insert('<div class="flotr-mouse-value" style="' + elStyle + '"></div>');
                mt = this.mouseTrack = this.el.select('.flotr-mouse-value').first();
            }
            else
            {
                this.mouseTrack = mt.setStyle(elStyle);
            }

            if (n.x !== null && n.y !== null)
            {
                mt.show();

                this.clearHit();
                if (n.mouse.lineColor != null)
                {
                    octx.save();
                    octx.translate(plotOffset.left, plotOffset.top);
                    octx.lineWidth = options.points.lineWidth;
                    octx.strokeStyle = n.mouse.lineColor;
                    octx.fillStyle = '#ffffff';
                    octx.beginPath();
                    octx.arc(this.tHoz(n.x), this.tVert(n.y), options.mouse.radius, 0, 2 * Math.PI, true);

                    octx.fill();
                    octx.stroke();
                    octx.restore();
                }
                this.prevHit = n;

                var decimals = n.mouse.trackDecimals;
                if (decimals == null || decimals < 0) decimals = 0;

                mt.innerHTML = n.mouse.trackFormatter({ x: n.x.toFixed(decimals), y: n.y.toFixed(decimals) });
                mt.fire('flotr:hit', [n, this]);
            }
            else if (prevHit)
            {
                mt.hide();
                this.clearHit();
            }
        }
    },
    saveImage: function(type, width, height, replaceCanvas)
    {
        var image = null;
        switch (type)
        {
            case 'jpeg':
            case 'jpg': image = Canvas2Image.saveAsJPEG(this.canvas, replaceCanvas, width, height); break;
            default:
            case 'png': image = Canvas2Image.saveAsPNG(this.canvas, replaceCanvas, width, height); break;
            case 'bmp': image = Canvas2Image.saveAsBMP(this.canvas, replaceCanvas, width, height); break;
        }
        if (Object.isElement(image) && replaceCanvas)
        {
            this.restoreCanvas();
            this.canvas.hide();
            this.overlay.hide();
            this.el.insert(image.setStyle({ position: 'absolute' }));
        }
    },
    restoreCanvas: function()
    {
        this.canvas.show();
        this.overlay.show();
        this.el.select('img').invoke('remove');
    }
});

Flotr.Color = Class.create({
	initialize: function(r, g, b, a){
		this.rgba = ['r','g','b','a'];
		var x = 4;
		while(-1<--x){
			this[this.rgba[x]] = arguments[x] || ((x==3) ? 1.0 : 0);
		}
		this.normalize();
	},
	
	adjust: function(rd, gd, bd, ad) {
		var x = 4;
		while(-1<--x){
			if(arguments[x] != null)
				this[this.rgba[x]] += arguments[x];
		}
		return this.normalize();
	},
	
	clone: function(){
		return new Flotr.Color(this.r, this.b, this.g, this.a);
	},
	
	limit: function(val,minVal,maxVal){
		return Math.max(Math.min(val, maxVal), minVal);
	},
	
	normalize: function(){
		var limit = this.limit;
		this.r = limit(parseInt(this.r), 0, 255);
		this.g = limit(parseInt(this.g), 0, 255);
		this.b = limit(parseInt(this.b), 0, 255);
		this.a = limit(this.a, 0, 1);
		return this;
	},
	
	scale: function(rf, gf, bf, af){
		var x = 4;
		while(-1<--x){
			if(arguments[x] != null)
				this[this.rgba[x]] *= arguments[x];
		}
		return this.normalize();
	},
	
	distance: function(color){
		if (!color) return;
		color = new Flotr.parseColor(color);
	  var dist = 0;
		var x = 3;
		while(-1<--x){
			dist += Math.abs(this[this.rgba[x]] - color[this.rgba[x]]);
		}
		return dist;
	},
	
	toString: function(){
		return (this.a >= 1.0) ? 'rgb('+[this.r,this.g,this.b].join(',')+')' : 'rgba('+[this.r,this.g,this.b,this.a].join(',')+')';
	}
});

Flotr.Color.lookupColors = {
	aqua:[0,255,255],
	azure:[240,255,255],
	beige:[245,245,220],
	black:[0,0,0],
	blue:[0,0,255],
	brown:[165,42,42],
	cyan:[0,255,255],
	darkblue:[0,0,139],
	darkcyan:[0,139,139],
	darkgrey:[169,169,169],
	darkgreen:[0,100,0],
	darkkhaki:[189,183,107],
	darkmagenta:[139,0,139],
	darkolivegreen:[85,107,47],
	darkorange:[255,140,0],
	darkorchid:[153,50,204],
	darkred:[139,0,0],
	darksalmon:[233,150,122],
	darkviolet:[148,0,211],
	fuchsia:[255,0,255],
	gold:[255,215,0],
	green:[0,128,0],
	indigo:[75,0,130],
	khaki:[240,230,140],
	lightblue:[173,216,230],
	lightcyan:[224,255,255],
	lightgreen:[144,238,144],
	lightgrey:[211,211,211],
	lightpink:[255,182,193],
	lightyellow:[255,255,224],
	lime:[0,255,0],
	magenta:[255,0,255],
	maroon:[128,0,0],
	navy:[0,0,128],
	olive:[128,128,0],
	orange:[255,165,0],
	pink:[255,192,203],
	purple:[128,0,128],
	violet:[128,0,128],
	red:[255,0,0],
	silver:[192,192,192],
	white:[255,255,255],
	yellow:[255,255,0]
};

// not used yet
Flotr.Date = {
  format: function(d, format) {
		if (!d) return;

    var leftPad = function(n) {
      n = n.toString();
      return n.length == 1 ? "0" + n : n;
    };
    
    var r = [];
    var escape = false;
    
    for (var i = 0; i < format.length; ++i) {
      var c = format.charAt(i);
      
      if (escape) {
        switch (c) {
	        case 'h': c = d.getUTCHours().toString(); break;
	        case 'H': c = leftPad(d.getUTCHours()); break;
	        case 'M': c = leftPad(d.getUTCMinutes()); break;
	        case 'S': c = leftPad(d.getUTCSeconds()); break;
	        case 'd': c = d.getUTCDate().toString(); break;
	        case 'm': c = (d.getUTCMonth() + 1).toString(); break;
	        case 'y': c = d.getUTCFullYear().toString(); break;
	        case 'b': c = Flotr.Date.monthNames[d.getUTCMonth()]; break;
        }
        r.push(c);
        escape = false;
      }
      else {
        if (c == "%")
          escape = true;
        else
          r.push(c);
      }
    }
    return r.join("");
  },
  timeUnits: {
    "second": 1000,
    "minute": 60 * 1000,
    "hour": 60 * 60 * 1000,
    "day": 24 * 60 * 60 * 1000,
    "month": 30 * 24 * 60 * 60 * 1000,
    "year": 365.2425 * 24 * 60 * 60 * 1000
  },
  // the allowed tick sizes, after 1 year we use an integer algorithm
  spec: [
    [1, "second"], [2, "second"], [5, "second"], [10, "second"], [30, "second"], 
    [1, "minute"], [2, "minute"], [5, "minute"], [10, "minute"], [30, "minute"], 
    [1, "hour"], [2, "hour"], [4, "hour"], [8, "hour"], [12, "hour"],
    [1, "day"], [2, "day"], [3, "day"],
    [0.25, "month"], [0.5, "month"], [1, "month"], [2, "month"], [3, "month"], [6, "month"],
    [1, "year"]
  ],
  monthNames: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]
};

